Before NieR: Automata‘s 2B touches down in SoulCalibur VI on the 18th, there will be a much-anticipated balance change list for the entire cast the day before. Namco has graciously put up the balance changes on their site, giving us all time to speculate on how this will impact the game. You can read the full patch notes here.
In addition to the very long list of character changes — including an answer to the vocal outcry over things like Azwel’s backdash and Ivy’s step-killing 2A+G — there’s some interesting changes to system mechanics, as well. Perhaps most notably, a hold-over glitch from SoulCalibur V is finally getting fixed: it was possible to buffer sidestep inputs during CE startups and have all the sidesteps come out after the Super Flash. This famously made Astaroth’s command grab CE worthless, but if the patch notes are to be believed, this’ll be no longer the case.