Street Fighter V: Arcade Edition roundup: New V-Triggers as far as the eye can see!

By on January 17, 2018 at 12:00 pm

Street Fighter V: Arcade Edition is here at last! A whole new arsenal of V-Triggers make up the bulk of the content coming in. Perhaps unsurprising, as these new options offer new damage opportunities and pressure options for many characters, some of which desperately needed some love after Season 2.

World Warrior FGC is making use of Ryu’s new Donkey Kick to blow-up three-frame meaties:

UM Tyrant shows off a basic VTII Crossup Ice setup for Kolin.

oddbodjr1 has some explosive new Menat setups:

Only time will tell which V-Trigger ends up being better for Ibuki, but @mohumohukedama already has some disgusting lockdown tech with the VT2 boomerang.

KaZey77 shows off some of Ken’s new damage potential with his new Shinryuken V-Trigger:

Those wanting a stronger Chun-Li in SFV will be happy to know that, via Thorasskicker, her guard-breaking Kikosho cannot be V-Reversed.

You likely already know this, but in Season 3 (and ElChakotay‘s latest video) don’t get too attached to your health bar when fighting R. Mika.

Ed’s debut toolkit was marred by some unfortunate hitbox and range issues. While some of these still remain, GLHFtv believes that Ed’s new “Enhanced Snatcher” V-Trigger fills in the gaps.

user/MaliciousRean on reddit is loving Kolin’s new Crush Counter damage output.

And last but not least, here’s a nice quarter-life conversion from an air-to-air with Ryu, thanks to F.K.O.

Who knows what the community will come up with after getting a little more time in the lab? If you see anything worth sharing, let us know by submitting a tip for our next roundup!

Sources: World Warrior FGCUM Tyrantmohumohukedamaoddbodjr1KaZey77ThorasskickerElChakotayGLHFtvuser/MaliciousReanF.K.O.

Hey, I'm just a 3D-head in a 2D-world. I like pretty much all FGC stuff, and I really like hearing about the way people think about games.