See How Street Fighter V’s Crossup Detection System and Move Lists Have Changed in Most Recent Build

By on August 24, 2015 at 2:39 pm
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With the game still in beta, it’s expected that Street Fighter V will still see plenty of changes before it hits digital and physical shelves next year. One of the ways where this can be seen is with the game’s crossup detection system.

Street Fighter V has a system that clearly indicates when a move has crossed an opponent up; however, in the beta build of the game, there are some situations in which that indicator did not appear.

In the first video below, Burnout Fighter demonstrates both this issue and, more importantly, how this has been fixed in the latest playable build shown at Gamescom earlier this month.

But that’s not the only chunk of information surrounding Street Fighter V changes that Burnout Fighter brings to the masses. In this second video, he discusses some tweaks some characters–specifically Ryu–have seen when it comes to the attacks that they bring to the fight. These changes range from input methods to the actual effects of the moves themselves, and can be seen through potential changes to Ryu’s invulnerability (or lack thereof) on his Shoryuken, among other things.

Much of the information provided comes from a recent Couch Warriors gathering that Burnout Fighter spent with the current build of the game. Since this was a public event, he wasn’t able to break things down quite as much as he would have liked. With that in mind, some of these cursory observations are just that–cursory.

At any rate, these alterations give us an idea of the sort of things that we can expect from the game in the future.

Source: Burnout Fighter

Shoryuken's long time news hound. When not writing for SRK's front page, D3v spends part of his time helping run tournaments in the Philippines, including the country's biggest fighting game event, Manila Cup.