Zazie Muhaba (FHD)
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Contents |
Introduction
Moves List
Normal Moves
Light Punch
Standing (Far) -
Standing (Close) -
Crouching -
Jumping - Great jump in with solid priority.
Jumping (Neutral) -
Strong Punch
Standing (Far) -
Standing (Close) -
Crouching -
Jumping -
Jumping (Neutral) -
Light Kick
Standing (Far) - Incredible poke. Quick with outstanding range, you're going to be using this very much.
Standing (Close) - See above.
Crouching -
Jumping -
Jumping (Neutral) - lol
Strong Kick
Standing (Far) -
Standing (Close) -
Crouching -
Jumping -
Jumping (Neutral) -
Throws
Special Moves
Vulcan Hook
- Rapidly tap Punch
Chozaku Vulcan Hook
- Rapidly tap ABCD
Hellfire
- Quarter Circle Back + Punch
Ducking
- Forward, Forward + Kick
Step Back
- Forward, Back + Kick
- Note: Ducking and Step Back are not offensive moves. They are evasive moves,which will pass through projectiles and other attacks
Super Move
Deshikakato
- Up, Down + Kick
The Basics
Ducking into HellFire is a staple. The timing is tricky, but you're unstoppable to most opponents when doing this. You can also do a chain like s.lk -> Ducking -> Hellfire.
Advanced Strategy
Match-ups
Vs. Clown:
Vs. Jean Pierre:
Vs. Kano Ryoko:
Vs. Karnov:
Vs. Lee Diendo:
Vs. Liu Feilin:
Vs. Liu Yungmie:
Vs. Marstorius:
Vs. Matlock Jade:
Vs. Mizoguchi Makoto:
Vs. Ray McDougal:
Vs. Samchay Tomyamgun:
Vs. Zazie Muhaba (self):
| General | Tier List | Game Mechanics | Strategy | |
| The Characters | Clown | Jean Pierre | Kano Ryoko | Karnov | Lee Diendo | Liu Feilin | Liu Yungmie | Marstorius | Matlock Jade | Mizoguchi Makoto | Ray McDougal | Samchay Tomyamgun | Zazie Muhaba |
