Ultra David and James Chen are back with another night of UltraChen TV’s Monday programming. Tonight will be all about Injustice: Gods Among Us, and the duo have invited RDK Tyrant onto the show to discuss the game’s mechanics, characters, stages, and more. If you’re interested, be sure to tune in early and see what you [...]more.
UltraChen TV Streaming Live – Injustice: Gods Among Us Game Mechanics, Characters, and Stages with RDK TyrantPosted by iantothemax on May 13, 2013 under Podcasts, Videos
Posted by MyLifeIsAnRPG on December 7, 2012 under News
Gamespot recently posted an interesting article examining fighting game stages, in particular character-specific ones. Editor Maxwell McGee talks about how successfully designed stages can say a lot about a character’s personality. Fighting games aren’t usually known for their story, and even story modes themselves can be lacking. Stages provide much needed characterization that the story [...]more.
Rumor – Leaked PlayStation All-Stars Battle Royale Images Reveal Raiden, Dante, Ratchet, Sackboy, and MorePosted by iantothemax on July 28, 2012 under News
Earlier today, a Reddit poster by the name of 696Ly posted a variety of images he obtained from a reliable “friend of a friend of a friend” that appear to contain leaked information for PlayStation All-Stars Battle Royale. While the watermarks are a bit obnoxious, the images reveal a ton of new content that’s previously been unannounced. [...]more.
More Details About Persona 4: The Ultimate in Mayonaka Arena Revealed – Ultimate Attacks, Awakenings, Stages, and MorePosted by MyLifeIsAnRPG on November 29, 2011 under News
A new article over at Siliconera has revealed yet more details on the gameplay systems of Persona 4: The Ultimate in Mayonaka Arena. Today, they finally explained the game’s comeback mechanic “awakening mode.” When a character’s health falls below a certain point (specifically, the “danger zone” where one more good combo should finish you off) they [...]more.
Posted by Keits on November 14, 2011 under Videos
The classy new webshow “Fighterpedia” explores non-competitive aspects of the fighting game genre. The first episode showed us some rejected Street Fighter designs, but the second episode goes in a completely different direction. This very humorous look at the best and worst backgrounds in fighting game history is very worth your time. Did the Fighterpedia [...]more.