Posts Tagged ‘guard’
  • Ultimate Marvel vs. Capcom 3 – Complete Guard Break Compilation

    Posted by on March 3, 2013 under Videos

    EviltoasterofFP recently shared an interesting video that shows the many ways to guard break in Ultimate Marvel vs. Capcom 3. He set the training dummy to perfectly block and throw tech each of these techniques, yet they hit anyway. Many of these techniques can be avoided by dashing or even attacking, and several need specific assist [...]

    more.
  • Ultimate Marvel vs. Capcom 3 – Superior Tech: True Guardbreaks

    Posted by on January 25, 2013 under Videos

    Danke has just tipped us off to this brand new Ultimate Marvel vs. Capcom 3 video by Team Brown Town. It showcases an interesting piece of tech discovered by Phantasy and Rylander and expanded upon by Xero. Essentially, a low hit-stun move is used to force the opponent to block as they come in. Then, a [...]

    more.
  • SSFIV:AE 2012 – Blanka Fuzzy Guard Tutorial

    Posted by on December 4, 2012 under Strategy, Videos

    HAGEN recently produced a tutorial that details a few simple fuzzy guard setups for Blanka in Super Street Fighter IV: Arcade Edition ver. 2012. These setups make use out the fact that Blanka’s opponent is standing even though they are blocking low. HAGEN’s notes on the technique have been included below the video. neutral jump [...]

    more.
  • Skullgirls – Mystery Pushblock Change Uncovered: Absolute Guard!

    Posted by on November 29, 2012 under Videos

    Mike Z’s mystery pushblock change in Skullgirls has finally been discovered. When pushblocking an opponent, the pushblock animation retains the guard properties of whatever guard state you started it in. So you will continue high blocking if you started the pushblock high, and low if you started it low, throughout the entire pushblock animation. However, [...]

    more.
  • King of Fighters XIII – Maxima Guard Point Punish Video

    Posted by on September 10, 2012 under Videos

    A while back, じぇふ created a video for KoF 2002 Unlimited Match that showcased Maxima auto-guarding nearly every move in the game. Now, he has done it again for King of Fighters XIII with a similar costume and similar music. ImbuedGold picked up the video off Nico Nico Douga and uploaded it to Youtube for us to see. [...]

    more.
  • Street Fighter X Tekken Character Introductions for Cody, Guy, Lei and Christie, Auto-Tech and Auto-Block Gem Changes

    Posted by on July 20, 2012 under News

    Yesterday, Capcom updated the official Street Fighter X Tekken blog with more details on some of the new characters. If you missed the previous character breakdowns on Dudley, Elena, Lars and Alisa, you can find them here. In the latest entry, SFXTK director Okada details Cody, Guy, Lei and Christie, as well as the changes [...]

    more.
  • UMVC3 – Advancing Fuzzy Guard Stun Cancel

    Posted by on February 10, 2012 under Videos

    Tritan recently posted this new video which shows off an interesting interaction between advancing guard while stuck in a fuzzy guard in Ultimate Marvel VS Capcom 3. The setup uses Nova’s beam super, but it should work on any attack that would whiff in a crouching guard state. By crouch guarding just before the super hits, [...]

    more.
  • KOF XIII – Tips and Tricks Tutorial by SNK

    Posted by on February 3, 2012 under Videos

    SNK posted this new tutorial on tips and tricks in The King of Fighters XIII. They should know, they made the game after-all. The tutorial is in Japanese, but Professor from MMCafe was nice enough to translate it. – When you cancel into HD mode from a normal, you’ll automatically dash if it’s done as a buffer [...]

    more.
  • Soul Calibur V – Just Guard Tutorial by Avoiding the Puddle

    Posted by on January 30, 2012 under Videos

    In this video, Aris from Avoiding the Puddle goes over the Just Guard system of Soul Calibur V. He also explains how Guard Impacts are pretty much obsolete at this point. GIs have more recovery, a longer whiff animation, and cost you 50% meter. JGs on the other hand have no recovery, no whiff animation, and they [...]

    more.
  • Auto-Fuzzy Guard Option Select Discovered in Soul Calibur V, Neutralizes Mix-Ups

    Posted by on January 29, 2012 under Videos

    Aris over at Avoiding the Puddle discovered a new piece of tech in Soul Calibur V on day -2. By holding guard and tapping up (instead of holding up) your character will begin his jump animation but will not actually leave the ground. During that entire time your character is in a guard state and [...]

    more.
  • BBCS: EX – Makka Na Chikai, a Bang Shishigami Style Combo Video

    Posted by on January 4, 2012 under Videos

    jourdal‘s latest Blazblue Continuum Shift: Extend video doesn’t feature a single BnB, reset, or tutorial. In fact, there’s not a single pragmatic combo or technique in the entire video. No, this video is about Bang Shishigami and his overwhelmingly manly style. In it, Koshikawa shows off absolutely crazy combos that utilize Bang’s bumpers, install super, guard points, and [...]

    more.
Upcoming Tournaments
Follow Us
Authors