Capcom Still Evaluating Legacy Controller Support for Street Fighter V
It seems as if one of Street Fighter V’s most requested features is the ability to use older arcade... Read more
SNK Devs Discuss Character Backgrounds in King of Fighters ’94 Mook
The very first installment of the King of Fighters series was a monumental undertaking for SNK. By pulling together... Read more
Capcom Devs Talk Street Fighter V’s Depth, Plans for 2016, and More
With Street Fighter V closing in on its February 16 release date, 4Gamer’s Hameko sat down with producer Koichi... Read more
SNK Playmore Leaves Pachislot Business, Plans to Step Up Game Development
Rejoice! The fine folks of SNK Playmore have announced that they will be leaving the pachislot business behind to... Read more
Katsuhiro Harada: Tekken x Street Fighter “Pretty Far” into Development, Roster Decided
Tekken x Street Fighter has become something of a running joke in the fighting game community. After being announced... Read more
Mortal Kombat X Environment Artist Shares Look at Stage Development
With all of the flashy combos, brutal special moves, and an entirely new level of gore in Mortal Kombat... Read more
Team NINJA Heading Up Dissidia Final Fantasy Arcade Development
During a closed press conference for the arcade release of Dissidia Final Fantasy, Square Enix announced that they have... Read more
Tekken 7 Leaks Pushing Up Character Development, Release Timing
Much like the rest of the video game world, the fighting genre has become inundated with leaks over the... Read more
Mortal Kombat X Almost Had Stage Transitions
With Mortal Kombat X, NetherRealm Studios seems to be applying some lessons learned from their previous game, Injustice: Gods... Read more
Epic Games Drops Unreal Engine 4 Subscription Fees
While not purposely designed for the purpose, Unreal Engine has frequently been used to create some great fighting games, including Guilty... Read more