Over the past week, Haunts and Combofiend have been going crazy with the Challenge Capcom series, which means we have three individual episodes for you all to check out today. As always, these archives feature the duo taking on challengers online, this time around in Street Fighter x Tekken ver. 2013 and Super Street Fighter [...]
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Challenge Capcom Episodes 16 – 18 – SFxTK 2013, AE 2012, and Potential Street Fighter IV Changes for Dhalsim, Vega, Gouken, Zangief, Rufus, and Blanka with Haunts and Combofiend
Posted by iantothemax on June 7, 2013 under Videos
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Playable Chaos, Balance Changes Headed to Under Night In-Birth in Exe:Late Update This Summer
Posted by iantothemax on May 27, 2013 under News
Japanese developer French-Bread announced this weekend that they are currently working on an update for Under Night In-Birth, the original fighter they released last year in cooperation with Ecole Software. Under Night In-Birth Exe:Late will bring with it a slew of balance adjustments as well as a brand new playable character, Chaos, who previously only [...]
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Visual Demonstration of Injustice: Gods Among Us’ v1.03 Patch Changes by Team Spooky’s Arturo Sanchez and Nerdjosh
Posted by iantothemax on May 21, 2013 under Strategy, Videos
In addition to their Batgirl overview, Team Spooky’s Arturo Sanchez and Nerdjosh put together a video that showcases the general fixes and balance changes made to various characters in the Injustice: Gods Among Us v1.03 patch that was released earlier today. If simply reading the patch notes wasn’t enough or you just want to see what [...]
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Challenge Capcom Episode 14 – Super Street Fighter IV: Arcade Edition ver. 2012, Balance Suggestions for Balrog, Ryu, Ken and Sakura with Haunts and Combofiend
Posted by iantothemax on May 20, 2013 under Videos
Haunts sent over a brand new episode of Challenge Capcom today for those of you who missed out on the live broadcast or want to give it another watch. This installment sees the duo continuing their trek through ranked matches in Super Street Fighter IV: Arcade Edition ver. 2012, taking on NorCal’s LPN and other assorted [...]
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Skullgirls Experimental Balance Changes from Salty Cupcakes, EVO 2013 Tournament Registration Now Open
Posted by MyLifeIsAnRPG on May 13, 2013 under EVO, News, Tournaments, Videos
Another week, another cupcake filled with salt. Mike Z once again showcased a new build of Skullgirls at last week’s Salty Cupcakes. This version mostly contained universal system changes as well as a few tweaks to Painwheel in order to make Hatred Install more useful. Mike starts talking about the changes at 48:50, and a full [...]
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Skullgirls Experimental Balance Change, Graphics, Squigly Move-Set, and Xbox 360 Patch Updates from Salty Cupcakes
Posted by MyLifeIsAnRPG on May 2, 2013 under Videos
Mike Z and the Skullgirls team had even more experimental gameplay changes to show off at last week’s Salty Cupcakes. As far as character balance goes, Fortune was the only member of the cast to receive significant tweaks from last week’s build. However, Squigly has new moves to show off and a whole bunch of new graphical [...]
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Capcom Japan’s Street Fighter IV Balance Suggestions Interim Report
Posted by USD on April 19, 2013 under News
Producer Tomoaki Ayano recently posted an entry on Capcom’s official Super Street Fighter IV blog regarding balance suggestion submissions from Japan for their planned update to Super Street Fighter IV: Arcade Edition ver. 2012. Please note this report is based on submissions from Japan only. For more information on balance suggestions in English, check the Capcom-Unity forum. [...]
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Skullgirls Experimental Balance Changes from Salty Cupcakes
Posted by MyLifeIsAnRPG on April 19, 2013 under News, Videos
Over the past few weeks, Mike Z has been showing off new balance changes for Skullgirls at Salty Cupcakes. Here are the changes we have seen so far. You can now no longer block from a forward dash/run that has crossed under and is moving away from the opponent without returning to neutral first. Landing [...]
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Street Fighter IV Update Character Balance Suggestions Week 4 – Cammy, Seth, Akuma, C. Viper, Adon, El Fuerte, Fei Long, Ibuki, Oni
Posted by iantothemax on April 12, 2013 under Featured, News
Earlier today, the folks over at Capcom opened areas on the Unity forums in which the community can offer their thoughts on balance changes for ten more Street Fighter IV characters. Like with earlier threads, these will be used to gather suggestions for the recently announced update. This last group consists of Cammy, Seth, Akuma, C. Viper, Adon, El [...]
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Street Fighter IV Update Character Balance Suggestions Week 3 – Juri, Evil Ryu, Yun, Yang, Abel, Dee Jay, Hakan, Rose, Guy, Gen
Posted by iantothemax on April 5, 2013 under News, Videos
As part of their ongoing dialogue with the community regarding the recently announced update to Street Fighter IV, the folks over at Capcom have opened threads on the Unity forums for ten new characters. Like with earlier discussions, these will be used to gather suggestions for changes to each individual character. This week’s group consists [...]
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[UPDATE] Full PlayStation All-Stars Battle Royale Balance Patch and Bug Fix Notes Released; Changes Bundled with Isaac Clarke and Zeus on March 19
Posted by iantothemax on March 15, 2013 under News
UPDATE – The list in this article now reflects the full extent of the patch’s changes, courtesy of Seth’s recent update to the original post. The new information begins with Kratos. In addition to the release of Dead Space’s Isaac Clarke and God of War’s Zeus, PlayStation All-Stars Battle Royale will be updated with a [...]
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Dead or Alive 5 Ver. 1.03 Set to Release January 22 on PS3, January 29 on 360; Update Details Released
Posted by USD on January 17, 2013 under Featured, News
Team NINJA Studio has been offering progress details for the next major update to Dead or Alive 5, Ver. 1.03, for over a month. Today, they released full details on the upcoming patch with two massive changelogs on the system and characters. The Ver. 1.03 update is scheduled to release on PlayStation 3 on January [...]
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Street Fighter x Tekken ver. 2013 Character Change Videos for Sagat, Vega, Zangief, JACK-X, Paul and Ogre
Posted by USD on January 15, 2013 under Featured, Videos
ComboFiend of Capcom-Unity has posted the next set of Street Fighter x Tekken ver. 2013 character change videos, illustrating some of the significant changes to Sagat, Vega and Zangief on the Street Fighter Side and JACK-X, Paul and Ogre on the Tekken side. Check out the videos below! Sagat Vega Zangief JACK-X Paul Ogre Source: [...]
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Street Fighter x Tekken ver. 2013 – Balance Changes for Tekken Cast Part 2, PlayStation-Exclusive Characters and System Changes
Posted by USD on December 21, 2012 under Featured, News
Capcom has updated the Street Fighter x Tekken official blog with the additional ver. 2013 balance changes for the rest of the cast as well as system changes. Note that the below lists are entirely new additions to the previously announced changes. Some of the system changes – particularly with throws, which now are not [...]
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More Street Fighter x Tekken ver. 2013 Balance Change Discussion with Producer Tomoaki Ayano; Normal Throws, Vitality Gauge Shaking, and Quick Combos
Posted by iantothemax on November 16, 2012 under News
A full translation of today’s Street Fighter x Tekken ver. 2013 blog was recently posted on Capcom-Unity by Dubindoh. In this latest entry in the development blog, Tomoaki Ayano discusses the changes they’ve made to the game’s normal throws, the shaking of the vitality gauge during attacks, and quick combos. The meat of the blog [...]
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