Tonight, they have once again taken over Folsom Street Foundry in San Francisco, California to put on an Ultra Street Fighter IV tournament for the regional players. Attendees include EG|Ricki Ortiz, Julio, DM|El Cubano Loco, pH|Jame, G-Dragon, and more.
If you’re interested in seeing what the NorCal cats have up their sleeves, be sure to check out the stream below and show your support. You can also head on over to Twitch if you prefer to chat.
Watch live video from showdowngg on www.twitch.tv
Want to check these tournaments out for yourself? Well, you’re in luck, because even if you missed out this week, Churning the Butter is held every Thursday at 8:30 PM PDT during ShowDown’s game night at Folsom Street Foundry.
Due to the excellent showing by the United States’ representatives at ARC REVOLUTION CUP, Japan has taken a much stronger interest in their Guilty Gear scene. Ruu hopes to provide a larger platform to players who might not get much shine outside of North America and, hopefully, contribute to their ability to travel outside the country in the future.
As of now, BeautifulDude (Zato-1), Nakkiel (Sol Badguy), MC|GCYoshi13 (Bedman), Pain (Ramlethal Valentine), and Foo (Leo Whitefang) have been invited to participate in the inaugural round-robin. Efute is planning to broadcast through Niconico Live, and Biscuits will have his own stream up on Twitch, where he will provide English commentary alongside Brett.
This event is scheduled for this Friday, September 4, and will begin around 9 PM PDT, 12 AM EDT. Do your best not to miss out!
UPDATE – Details have surfaced for a similar east coast lobby that will feature LostSoul (Elphelt Valentine), Marvisto (Ky Kiske), Mynus (I-No), BT|MarlinPie (Zato-1), and DrunkenChicken (Ramlethal Valentine). It’s scheduled for the following Saturday, September 5, at 6 AM PDT, 9 AM EDT, and will be broadcast through the same Nico and Twitch channels.
Source: Zidane via IPLAYWINNER]]>
The questions deal with numerous topics, including overall impressions of the beta, which characters were the weakest and strongest of the current roster, any bugs that were encountered, and more.
“Much like how playing matches in the beta provided us with excellent information regarding our servers and netcode,” associate producer Peter “Combofiend” Rosas explains, “this survey will provide us with important feedback towards the characters and battle system.”
If you think you spent enough time with the game to share your thoughts with Capcom, be sure to get started on the survey here.
Source: Capcom-Unity, tip via EyeOfThundera22]]>
“I think it’s got enough variety to really surpass Street Fighter IV over time,” Hart shared. “I think that’s gonna take some time though.”
In this build, Hart believes both M. Bison and Ken are looking very strong, but had some difficulty getting in on Vega as Necalli, though he did admit that it was probably due to a lack of knowledge more than anything else.
“I heard a lot of things about the speed: people didn’t like the tempo, it was too slow,” he continued. “I think that with how the moves work–frame advantage and disadvantage, block stun, things like that–you kind of don’t want it to be too all-over-the-place. At this speed, it’s a stable game.” Despite being a high-level competitor, Hart believes that keeping Street Fighter V at the pace it is now will help players without crazy reaction speeds enjoy the title while also appealing to folks who come from faster, classic games.
For a look at what Hart was able to coax out of this early build, check out the footage below. The discussion detailed above occurs near the end of the second video.
Source: Capcom Fighters, image via Mad Catz]]>
This hypothesis comes with plenty to back it up: more consistent combos, more mix-up potential, and safer options across the board. Of these changes, perhaps the most important comes due to the tweaks to Deceptive’s invisibility. Thanks to its faster recovery and the fact that it no longer triggers a block on activation, Reptile can use the move to turn nearly any connected button into a freestyle combo. In addition, the green ninja can now make any cancelable button or string that he throws out safer thanks to the speed with which his EX invisibility takes effect.
To hear more about why we’ll likely be seeing more Reptile in the near future, check out the video below.
For reference, you can check out the patch’s full list of Reptile changes here.
Source: j360 via Test Your Might]]>
It’s obvious that Sonic Fox enjoyed his perfect showing against White, but now that he’s had some time to process the event, how does McLean feel? The folks at The Daily Dot recently spoke with him to learn just that. In addition to speaking about the event itself, Sonic Fox goes on to break down the history between Perfect Legend and himself, a rivalry that has strong roots in Injustice: Gods Among Us. Sonic Fox also discusses the latest changes to Mortal Kombat X and why he feels that some of them–specifically buffs to Quan-Chi–aren’t the best idea.
The video below also contains information regarding Bonchan’s recent sponsorship by Red Bull as well as some Street Fighter V beta matches. We’ve timestamped the video to jump directly to the Sonic Fox interview.
If you didn’t catch the set between Sonic Fox and Perfect Legend, you can check it out here.
Source: The Daily Dot]]>
The King of Iron Fist Tournament 2015 will see players decided by various qualifiers congregate in Japan to take part in a substantial competition with over $80,000 USD in cash and prizes up for grabs. So far, only Nobi and Ao have been invited due to their first and second place finishes at Evo 2015, but Bandai plans to fill out the bracket with representatives from South Korea, North America, and more.
Folks interested in joining the festivities in SoCal should mark their calendars for October 3. Additional details on this and a second United States qualifier are still forthcoming, so stay tuned.
Sources: Michael Murray via Avoiding the Puddle, Mark Julio]]>
This technique gives the duo a slightly wider range of damage avenues, as you’ll see in the video by THE COOL KID93 we’ve featured below. These options include both mid-combo buffing and devastating reset opportunities, greatly increasing the hurt these two can dish out.
Source: THE COOL KID93]]>
In his latest series of videos, ShinKensou goes over how most of the cast can actually punish Axl for daring to go into the Sparrowhawk stance. The first video covers punishment options for Chipp, who can go in after Axl uses a specific low attack, while the second tackles the rest of the cast minus Elphelt and Potemkin.
It’s important to note that all the punishes here, while not always optimal, allow players to Yellow Roman Cancel option select the normal, which will keep you safe should Axl delay his own attack.
A press release from Warner Bros. Interactive Entertainment mentions more characters and skins as well as a “new environment,” which leads us to believe that classic arena The Pit will be returning after numerous hints from NetherRealm Studios creative director Ed Boon.
These details came bundled with a higher-quality version of the “Who’s Next?” teaser that arrived yesterday, which we’ve included with the full press release below. These characters are apparently still in development, which may have contributed to the lack of specifics in the announcement.
Fans can expect to see these Mortal Kombat X additions drop throughout the first half of 2016. This article will be updated should we learn more later today.]]>