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Thread: Zangief super, wakeup srk, what happens?

  1. #1
    Asdf
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    crysalim


    Contrib Points: 1

    Zangief super, wakeup srk, what happens?

    http://www.youtube.com/watch?v=9zpu9YYx-ek#t=3m11s

    Zangief crosses up a Ryu and does a super. This will normally grab him out of wakeup, but Ryu does a successful srk out of it.

    1) Did the Ryu need to input the motion for the srk before the super went through - or was he able to do the motion right after the super animation?

    2) If you can't do the motion after the super animation, does that mean he did the input as Zangief was landing, and the game automatically reversed the direction of the srk when he got up?

    Break this down for me if you could. It looks like he did a srk on reaction because he was crossed up, but I'm not sure.

  2. #2
    10x
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    norfolk's worst ken 10x's Avatar
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    It was an ultra, which behaves differently from a super.

    IF it was a super. The SRK would have to be put in before it is activated. But since it was an ultra, it entirely different.

    The game accepts inputs during the animation for an ultra. So he had plenty of time to react and put in his motion in the correct direction during the animation, I believe...
    Jose has the best wake up move: screaming.


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  3. #3
    Registered User
    Loc
    Australia


    Zangief's ultra is 1f + 0f, therefore Ryu needs to have inputted the shoryuken before zangief finishes inputting ultra.

    iirc, from SF4: The Complete Guide, it says that you have like 3-4f to buffer a reversal, so i think that's what happened there, and why reversals are so easy in this game.

    you get 0f after the screen turns dark, so it's definitely not possible to escape with shoryuken after ultra has been inputted, otherwise that ultra is near useless against invuln reversals
    Last edited by floyded; 04-13-2009 at 07:32 PM.

  4. #4
    Registered User
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    tolore


    It depends on if ryu's shoryuken is invulnerable/airborn on frame one, if it is then he can easily input it after the ultra(since he can buffer it in during the ultra flash). I believe this is the case, I know at the very least dans uppercuts are invuln on frame 1.

  5. #5
    Registered User
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    Ryu's lp shoryuken is totally invuln from frames 1-2, mp and hp totally invuln 1-4.
    but it takes 3f to startup...

  6. #6
    Registered User
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    tolore


    frame 1 means frame 1, the start up of 3 doesn't matter, unless the SF4 frame data notation is different than every other games frame data.

  7. #7
    Registered User
    Loc
    Australia


    thanks for pointing out. i used to think that the properties of the move only happens after it enters active state.

    but anyway, my point is that you have 0f after the screen turns dark, so there's no chance of shoryuken registering.

  8. #8
    Registered User
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    tolore


    Hmm interesting, I though zangief's had one frame of start up AFTER the flash, I'll have to mess around with that next week when I have free time.

  9. #9
    Asdf
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    crysalim


    Contrib Points: 1

    Thanks for the input (also I should have called it an ultra)

    Doesn't look like there's concrete info on whether the srk was after the flash... where are you guys getting the frame info by the way, other than the wiki?

  10. #10
    jumping ship UltraDavid's Avatar
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    LA


    Gief's super and ultra are both 1 frame moves, you have to have inputted a way out of both before the flash or else you'll get caught.
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  11. #11
    Shoto Scrub #339482 yflow's Avatar
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    Quote Originally Posted by Crysalim View Post
    Thanks for the input (also I should have called it an ultra)

    Doesn't look like there's concrete info on whether the srk was after the flash... where are you guys getting the frame info by the way, other than the wiki?
    http://www.eventhubs.com/guides/2009...eet-fighter-4/

  12. #12
    Teh Sex0/2 TheGlow's Avatar
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    I think its a combination of your suggestions. I think Ryu had to have hit punch right when Gief hit 3p, and then the cpu spun em around to auto whack.
    Theres times I go to ultra and see them standing and then theyre in the air. This aint Alex in 3s, you cant jump away unless you were already about to jump.

  13. #13
    Registered User Jarekov's Avatar
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    i had same thing happen to me when i tried to ultra abel during his wakeup, but i got TT'd instead, ryus srk has 3 frames of invuln at the beggining and geifs ultra has 1 active frame where it hits, so if those frames interlap geif eats a srk
    There are better plots for a fighting games, no one watches a porno for the story in the same way few people play Street Fighter for the story everyone just wants to get to the action-clionen

  14. #14
    Registered User shaba's Avatar
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    Quote Originally Posted by Jarekov View Post
    i had same thing happen to me when i tried to ultra abel during his wakeup, but i got TT'd instead
    as an abel player, this is the GREATEST thing ever... zangief ultra animation ...... wait what?? TT ANIMATION!!! hahaha i hate that damn gief matchup but whenever i pull this off... its just the best.. sigh

  15. #15
    Registered User Andlgx's Avatar
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    liquidgraffiti1


    interesting indeed

  16. #16
    Registered User
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    tolore


    Quote Originally Posted by UltraDavid View Post
    Gief's super and ultra are both 1 frame moves, you have to have inputted a way out of both before the flash or else you'll get caught.
    I see, I thought you had 1 frame to escape, i guess not.

  17. #17
    Ninja Fan Tanner's Avatar
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    why are you trying to ultra people during their wake up anyway?

  18. #18
    You? Destroy...me? Inverse's Avatar
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    Quote Originally Posted by Tanner View Post
    why are you trying to ultra people during their wake up anyway?
    Apparently because it works with Zangief. The guy gets away with murder sometimes.

  19. #19
    Nomega MrMojoZ's Avatar
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    Quote Originally Posted by Inverse View Post
    Apparently because it works with Zangief. The guy gets away with murder sometimes.
    Only because he looks cute in those wrestling trunks.

  20. #20
    Registered User Smileymike101's Avatar
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    Didnt anyone notice the j.lk?I think the was still in hit stun when zangief did ultra,therefore zangief wiffed,and ryu punished.I know j.lk doesnt do much hit stun,but gief's ultra is ,how someone mentioned,1 frame so i think it was hit stun.

  21. #21
    Senpuu or Seppuku True Tatsu's Avatar
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    I did... ryu was still getting up when the j.lk knee had an effective or active hit box range during the cross up. It was all whiff.

    Geif activated Ultra as soon as he touched ground, but Ryu was standing before Gief touched ground.

    The whiffing cross up was too late for a wake up Ultra and too soon for a j.lk to hit. IMHO it was just miss timed for what you wanted to do... although a wake up super would have landed or even an Ex.SPD if Gief had even 70+ health in that sliver of life.
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  22. #22
    SCARF 'EM DOWN! Metroxylon's Avatar
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    Poongko's a chump.

  23. #23
    Registered User LoyalSol's Avatar
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    Interestingly enough there is a frame prior to the activation frames on Ryu's SRK where he can be grabbed out of it. I found this while testing resets with Akuma.

    http://www.youtube.com/watch?v=vUY4-WQ6-KE

    Akuma is able to use his flip grab to take Ryu out of a reversal uppercut.

    Also not to mention Gief's Super/Ultra are true command grabs.
    Σ(All Hits) = K.O.

    Remember even tiny hits add up.

  24. #24
    AH YU OH KEH!? DHEvil's Avatar
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    Quote Originally Posted by Metroxylon View Post
    Poongko's a chump.

  25. #25
    Registered User


    Quote Originally Posted by Smileymike101 View Post
    Didnt anyone notice the j.lk?I think the was still in hit stun when zangief did ultra,therefore zangief wiffed,and ryu punished.I know j.lk doesnt do much hit stun,but gief's ultra is ,how someone mentioned,1 frame so i think it was hit stun.
    It was a hit stun.
    1. Ryu's body position indicates it.
    2. 3:15 you can see the hit mark (low)

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