While the recent demo answered many questions about NetherRealm Studios’ new fighter based on the DC Comics universe, there was still much to wonder about. Thankfully, the full version of Injustice: Gods Among Us proves the developers were willing to take some clever risks while also learning from their successes and mistakes in 2011′s Mortal [...]more.
Posted by Red Rick Dias on April 16, 2013 under Review
Posted by Red Rick Dias on March 13, 2013 under Featured, Review
In the 1990s, there were so many fighting games on the market that many were banished to obscurity or at least failed to rise to the top. Some deserved it; few will seriously mourn the loss of weaker games like Time Killers or Shaq Fu outside of possible nostalgic value. Yet there were some whose [...]more.
Posted by Red Rick Dias on April 11, 2012 under Featured, Review
Skullgirls is in the difficult position of being an indie title in a genre where players are still going to compare it to retail games. Players aren’t going to give it a free ride because of its lower budget or the lead designer being fellow tournament player. The obvious, tough question is: “Why should I [...]more.
Posted by MrWizard on March 12, 2012 under News, Review
Street Fighter X Tekken is one of Capcom’s most ambitious fighters ever. With a roster of 40+ characters, it is the biggest Street Fighter in history. The game also features a battery of new game systems, so many that even veterans will have their hands full for a while. Fortunately, the game comes with a [...]more.
Posted by MyLifeIsAnRPG on December 25, 2011 under Editorial, Review
For the longest time, the Ultimate Marvel VS Capcom 3 community has been looking forward to Heroes & Heralds mode. We spent hours speculating on what the ability cards would do and theory crafting interesting deck loadouts. Well the H+H update finally went live on Monday and we’ve all had a bit of time to [...]more.
Posted by yoooooon on December 12, 2011 under Featured, Review
Just five years ago, the idea of paying big bucks for what’s essentially a glorified controller was absurd for anyone except for only the hardest of the hardcore gamers. However, with the explosive resurgence of competitive fighting games like Street Fighter IV, a new market for premium, tournament-grade joysticks was born, and now we’re witnessing [...]more.