SRK Exclusive: Take a look at SNK and Tapas Media’s The Last Blade webcomic adaptation trailer

By on October 27, 2020 at 12:59 pm
The Last Blade Webcomic Featured Image

A new way to appreciate the classic weapons-based fighter.

Webcomic publisher, Tapas, and game developer SNK Corporation have teamed up to develop a new adaptation of the classic fighting game series, The Last Blade. The games’ narrative will be given new life through weekly episodes every Wednesday, with the first three episodes releasing on October 28, 2020. There will be two seasons with twelve episodes each.

SRK was permitted to release The Last Blade webcomic’s release trailer exclusively one day ahead of its scheduled release. Watch the trailer below and get transported to the world of The Last Blade!

Looking to get a headstart on the story? Tapas has already released a prologue for the upcoming webcomic. Be sure to give it a read before the first three episodes release tomorrow!

Learn more about The Last Blade, the webcomic, and its creative team below!

About the series

1863. Japan. It is the twilight of the Samurai. After finding his adopted brother standing over their father’s bloody corpse, seventeen-year-old swordsman Kaede sets out on a journey of revenge and to hone his god-like powers if they don’t kill him first…

Based on the fighting game series by legendary Japanese developer SNK!

About the game

Debuting in 1997 as a one-on-one fighting game on SNK’s beloved and massively successful NEOGEO MVS arcade machine, The Last Blade captivated players with its in-depth combat systems, gorgeous visuals, and roster of imaginative characters. Set in 19th century Japan after the end of the country’s over 200-year long isolation period when Japan reopened its borders to the world, the game seamlessly merges elements of history and classical Eastern mythology with an emphasis on character drama and storytelling.

About the creative team

Written by Hayden Robel

Born and raised in the Central Coast of California, Hayden is an editor, writer, and minion of your video game’s final boss. A graduate of San Francisco State’s University’s Creative Writing program, Hayden’s passion for storytelling led him to help edit and manage multiple literary magazines as well as some of your favorite manga at VIZ Media before joining Tapas. As the Head of Production and Editorial at Tapas Media, he helps develop and produce original comics and stories from all genres and the talented vision of their creators with an emphasis in fantasy, science fiction, and horror.

Art by Cocoon Production

A small but passionate team of creators headquartered in Jakarta, Indonesia, Cocoon Production specializes in the creation of comics, concept art, and video games. Developing multi-genre, original IP’s, while helping adapt existing hit properties, Cocoon Production helps clients across the world build new and exciting worlds as well as memorable characters. Cocoon Production strives to champion storytelling as a means to communicate identities, morals, experiences, and above all: to have fun!

Colors by Dojo Gubser

Dojo has gallivanted both near and far across the whole of the United States and can currently be found smack dab in a random country cornfield. When not brandishing a diploma from the Savannah College of Art and Design to fight off ghosts and small, spooky children, Dojo has provided colors for numerous notable works including The Witch’s Throne, Blink, Andy Weir’s Cheshire Crossing, Little Women: Meg, Jo, Beth and Amy and many, many, more. As resident Tapas Artist, Dojo has provided art direction and guidance for some of the industry’s top creators.

Letters by Alex Culang

Alex is a writer, artist, and musician whose past projects include the official Katamari Damacy webcomic for Bandai Namco, Katamari (writer/letterer/colorist), and the short form anime Wonder Momo (composer). He is co-creator of the long-running comic Buttersafe and is the Typesetting Team Lead at Tapas, where he does everything he can to help creators bring their stories to comic fans around the world.

Source: Tapas Associate Editor. Austyn James Roney began his gaming journey with Super Smash Bros. on the N64 but learned the ways of the fighting game genre with Marvel vs. Capcom 3. Loves all fighters, regardless of dimension or playstyle.