Producer Motohiro Okubo discusses creating a world tour for SoulCalibur VI, adding frame data in game, and more with Kayane

By on August 16, 2018 at 2:00 pm

While Marie-Laure “Kayane” Norindr has played a number of fighting games in her career, the series she’s most associated with is Bandai Namco’s SoulCalibur. As such, with a new game on the horizon, having her talk to the people behind the game is bound to provide some interesting insights. This is exactly what happened at Evo 2018 where Kayane got a chance to interview SoulCalibur VI producer Motohiro Okubo. Here, she gets a chance to talk to Okubo about things that competitive players care about and how they related to the upcoming game.

As part of the interview, Okubo says that he’s watched the Tekken World Tour and has enjoyed doing so. As such, he says that he hopes to be able to create something similar for SoulCalibur VI, even stating that it is his dream to do so. Another thing Kayane asks about is if SoulCalibur VI will have in-game frame data. Sadly, Okubo confirms that this will not be in the game (something that the game shares with Tekken 7 as well).

Now, regarding a demo or beta, Okubo stated that he could not answer anything regarding this. This seems to indicate that they haven’t made a final decision on this, and that either could still be possible.

Finally, regarding guest characters, Kayane asks specifically about 2B from Nier: Automata. Okubo responds by saying that Geralt from the Witcher is the only guest character at launch. However, he does hint that there may be another one that’s coming as part of the season pass.

SoulCalibur VI is set to launch on PC, PlayStation 4, and Xbox One on October 19.

Source: Kayane

Shoryuken's long time news hound. When not writing for SRK's front page, D3v spends part of his time helping run tournaments in the Philippines, including the country's biggest fighting game event, Manila Cup.