With all the advances in portable and mobile hardware these days, it’s easy to forget just how hard it was for fighting games to be played on the go during the genre’s early years. With the limitations that the technology had back in the day, it’s a wonder that any fighting games on those early portable systems got made at all.
In a new video, Stop Skeletons From Fighting gives us a look at not just any fighting game, but the fighting game — Street Fighter — and the various ports the franchise received for Nintendo’s Game Boy line of portables.
Now, the video refers to ports because, thanks to the Game Boy’s longevity and numerous updates, various Street Fighter games have indeed been ported to it over the years. What this does though is give its viewers a look at how the games evolved with the hardware, as glimpses of what the dev teams at Capcom and Crawfish Interactive (who did the Street Fighter Alpha and Street Fighter Alpha 3 ports) had to do to get the games to work.
Check out the video below.
Source: Stop Skeletons From Fighting