A while back, some details about the upcoming arena fighter Kill la Kill the Game: IF were revealed via Famitsu. Now, Arc System Works has given out a bit more information (and some screenshots) via the game’s official website.
Most of the information posted is basically more detailed explanations of what was revealed before. This includes breakdowns of the simplified attack scheme, as well as the rock-paper-scissors style system between “Guard”, “Break Attack”, “Blows”, “Read Evasion Attack”, and “Evade Actions”. You can see how these interact with each other in the chart below.
As part of this, we get a clearer explanation of how the “Ketsui Hyoumei Enzetsu” (Speech of Expressed Determination) combat speech-making system works.
Designed to mimic the in-fight conversations from the original anime, the system is triggered by landing a “Ketsui Burst”, activated by pressing L1 and R1 at the same time. When this lands, players will then be able to trade arguments using a rock-paper-scissors style system. If the player who activated the Ketsui Hyoumei Enzetsu either wins or ties, their “Ketsui Level” increases permanently for the duration of the match.
Increasing a character’s Ketsui Level will significantly strengthen their character, increasing their strength, or even turning some special moves into super special moves. If a character’s Ketsui Level is maxed out, it will enable a deadly blow called “Seni Soushitsu Ougi”. Fans of the anime will recognize these as the moves Ryuko uses to end fights, so these may likely be this game’s version of the “Instant Kill” moves from other Arc System Works fighters.
In addition to all this, they’ve also released a bunch of new screenshots of the game. You can check these out in the gallery below.
Kill la Kill the Game: IF is set to launch on PlayStation 4 and PC sometime in 2019.