Welcome to the Rollback: a frame-by-frame look back at our past week’s most notable news — and our favorite SRK articles — from April 20 to April 26, 2018!
Zavian “mushin_Z” Sildra, Editor-in-Chief:
As subjective as tier lists can be, seeing the thoughts of high-level pros on where characters stack up against each other provides some very interesting insight into SFV’s metagame.
This is one of the most bizarre — and most intriguing — Street Fighter fan projects we’ve seen yet. An indie sci-fi thriller featuring Eita and Kuroda, built upon the mystery of SFIII’s enigmatic “Q”…?! We need to see it.
With this celestial megalomaniac on the way to DBFZ, we can soon expect the reveal of his fused counterpart and opponent Vegito (SSGSS), most likely.
Get started with Ed’s Neo Shadaloo compatriot with Bafael’s beginner guide.
Done wrong: sneaking in balance changes unannounced, or leaving them off the patch notes; done right: not making us wait too long to reveal those additions and errors.
Crow_Spaceboy, Assistant Editor:
I’m happy to live in a time where Vayne is a fighting game character, that’s all.
Please send help. I think there’s something clinically wrong with me, because it’s been four days and I still laugh every time I see this thing.
Yeah, but… why now? Why release a training mode one year later, after your game completely tanked in the FGC? Who is this for? Where am I?
Time to see who’s paying attention. I promise a big kiss to the individual that can get me to Combo Breaker. Five if you’re dressed as Shadow Geist.
I dunno, man. I don’t think this game’s going to set the world on fire or anything but I think the fact it’s getting a PC release is pretty cool, and it looks like it’d be fun to mess with. Master T’s design is sick and I thank this game for introducing it to me.
Catch up on what you may have missed in our prior SRK Rollback compilations.