VesperArcade discusses the general changes to Street Fighter V: Arcade Edition in the most recent patch

By on April 4, 2018 at 11:00 am
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Everyone was taken aback when Capcom announced at NorCal Regionals that a new patch was being released for Street Fighter V this week. Thankfully, we already have the balance changes listed, and now know what we can expect to find when we download this patch.

VesperArcade goes over the patch notes on the general mechanics side of the changes, and considers what Capcom’s direction is. He discusses how it appears that they want to see people teching throws more, but also eliminated any possible throw tech option selects. He also touches briefly on the character-specific changes, and shows some confusion in Capcom’s intentions with their nerfs and buffs this time around.

Source: VesperArcade

Corey "Missing Person" Lanier is a full-time writer, and one half of the "So Smart" team that did commentary for Street Fighter V Crash. A former English teacher, he has spent 5 years living between China and South Korea before moving to Canada. When he's not busy writing, he enjoys streaming, playing mafia and elevating his Super Turbo game. He also believes Sailor Moon S is the best fighting game on the planet, and if you don't believe him, see him in Sailor Moon!