It’s been about two months since Street Fighter V: Arcade Edition was released, and players seem to have gained a good grasp of how the balance changes have affected the overall feel of the game. Nevertheless, it’s very important to learn each individual character’s changes so that you know how to fight them. In light of this, I’ve done a series of videos on ShoryukenTube showing off the most important gameplay adjustments for each character. I made one video a day in this series, and I’ve officially covered all characters.
I looked at the characters based on the order they appear on Capcom’s official patch notes. The order seems to be SFV’s twelve returning characters, the four new characters, the first season of DLC, and then the second season of DLC, in order of release. This week I’ve covered the second season of DLC characters: Alex, Guile, Ibuki, Balrog, Juri, and Urien. These characters for the most part saw the fewest changes, probably because they were the newest characters, and thus the most volatile.
Continuing with last time, I also made a video covering each character’s new V-Trigger II. These new V-Triggers significantly affect gameplay, and they have a lot of intricacies that are not well-defined in the game’s demonstration mode. So, I look at each character’s new V-Trigger in detail here, and explain its uses.
With this latest wave of characters, I’ve finally finished the series! Check out my previous videos here:
I’ve really enjoyed making this series, and this isn’t the end of my SFV tutorial content. Keep an eye on the ShoryukenTube YouTube channel, so you don’t miss out!