Dragon Ball Fighter Z roundup: Neutral guide and tons of touch-of-death combos

By on February 16, 2018 at 12:00 pm
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Touch of death combos are technically fine in “Versus” style fighters because the team aspect means that it’s only a third of your total “lifebar” gone when a character is knocked out. This is in addition to the fact these combos are resource intensive and — usually — situational. Dragon Ball FighterZ also protects the victims of character deaths to a degree by resetting stage position, thereby removing the threat of a mix-up on an incoming character a la Marvel vs. Capcom 2.

Based on the submissions you sent to us this week, though, none of the above has stopped the DBFZ community on a fervent quest to push TOD combos as far as possible. Nearly everything sent to us this week was a touch-of-death: so if you’re hunting for big combos, today’s post is a good place to look! Let’s jump in:

TheRealDMac‘s guide opens us up with a dissertation on DBFZ’s neutral game, the lone theory-heavy submission this week. Hey, you gotta land a hit before you start your combo, right?

Rebel2_Seo shows off just how much potential there really is with Adult Gohan.

Alrikir shares some solo and assist BnBs for Lord Yamcha.

But! If you’re having trouble fighting against the Wolf Fang Fist, then sikshot gaming has put together this anti-Yamcha-on-block discussion.

Kosless has a touch-of-death for Android 18.

“Surely, that’s not the only Android that can get a 100% combo,” I’d like to pretend Silvius Sama said, in response to the above video.

Meanwhile, Persona Entertainment is over here flexing with touch-of-death combos for several characters in his first entry to his “100% Combo” video series.

On a lighter note, enjoy this anime/DBFZ opening mash-up from Arcade Infinity:

As always, if you see anything worth sharing, let us know by submitting a tip for our next roundup. Thanks everyone!

Sources: TheRealDMacRebel2_SeoAlrikirKoslesssikshot gamingPersona EntertainmentSilvius Sama; Arcade Infinity

Hey, I'm just a 3D-head in a 2D-world. I like pretty much all FGC stuff, and I really like hearing about the way people think about games.