Here’s a video roundup of changes in the 2.1 version of Guilty Gear Xrd REV 2

By on February 15, 2018 at 10:00 am

Arcade users in Japan are lucky to already experience the newest Guilty Gear Xrd REV 2 patch, and they’ve been busy exploring the impact of the changes. In the meantime, the rest of the world is hungry for details and footage, to see how much their main character/most hated opponent have changed.

While the consumer patch won’t hit until about March (pending a confirmed date), we have to rely on social media to get some info. As per usual, many Japanese players turn to Twitter to share short clips of noteworthy changes. This is just a sample of posts that came out up to this point and more are showing up, so feel free to point things out in the comments below, and enjoy the clips:

Faust has some new pressure options with flower YRC:

Sol can now follow-up Fafnir with Grand Viper:

Kedako determined that Baiken’s new defense modifier is 1.12 (so she takes less damage overall):

New I-no things:

Answer combos:

Jam’s getting big damage now thanks to a jS change:

Chipp’s wall-cling Alpha Blade now takes the opponent out of the corner, which is a big change to his corner okizeme, but maybe not all is lost?

Sources: @superhihourush; cass; para-nov; @Riutamasan; @d2ftaxi; Kazunoko

Luke "Woocash" Siuty is a Chicago-based writer who specializes in ArcSys titles. A Guilty Gear veteran, he plays Baiken and commits atrocities by playing Sin when he's not busy pondering the ArcSys Cycle. He's always down to talk on Twitter, so send him tips. He's good at OS-ing in real life, not so much in video games, though.