Raptor and HoneyBee look at the most significant changes in Injustice 2’s patch 1.16

By on February 12, 2018 at 6:00 pm

With the final characters of Fighter Pack 3 — the Teenage Mutant Ninja Turtles — set to raise some shell in Injustice 2 starting tomorrow, the game was recently updated to patch 1.16. This brought forth a host of balance changes for the likes of Catwoman, Supergirl, Hellboy, Black Adam, Enchantress, Green Lantern, Cyborg, Poison Ivy, Starfire, Sub-Zero, Raiden, Gorilla Grodd, and several others.

BeastCoast|HoneyBee starts off by providing us with two separate videos looking at some of the more significant buffs and nerfs this patch provided, with timestamps included so you can cut right to the chase with your character of choice.

Lastly, Noble|Raptor provides us with another great “before and after” comparison of each individual change applied to every character, no matter how small, so we can see the full effective impact of the specific alterations to each fighter.

What do you think of these patch changes? Is their anyone you feel may have been overbuffed or overnerfed, or perhaps even left out? Or do you feel this latest update puts the game in a perfect state as we head into the release of the Turtles? Give us your thoughts on things in the Comments section below!

Sources: HoneyBee CMNDR; Noble Raptor

Oklahoma-based freelance journalist who enjoys fighting games of all sorts. When he's not grinding out setups, he enjoys watching anime and wrestling.