Unleash primal destruction with Maximilian’s Kid Buu character breakdown for Dragon Ball FighterZ

By on January 12, 2018 at 12:00 pm
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Rounding out his currently-released character breakdowns for Dragon Ball FighterZ, based on his recent trip to the Bandai Namco Entertainment America offices, Maximilian examines the final antagonist of Dragon Ball Z — and another member of the open beta — Kid Buu.

As expected, this “pure” form of Majin Buu, free of the influence of the Grand Supreme Kai, differs from his more portly, “innocent” incarnation in a wide variety of ways. His signature Mystic Ball Attack can be preformed both on the ground and in the air, serving as Kid’s go-to combo ender, with the Heavy/EX version putting foes in a juggle state for further extensions, in a similar manner to Cell.

Kid’s Mystic Arm Grab in an anti-air command grab that bears similarities to Super-Skrull’s Elastic Slam in Marvel vs. Capcom 3. It appears to only be a hitgrab, but can be comboed into after a couple of his long-range, launching, sweeps. Kid Buu’s Candy Beam appears to be a solid projectile, though it doesn’t have any healing properties like Majin Buu’s Level 3.

His most interesting special appears to be his Arm Ball, where Kid tosses out a projectile that hovers around his opponents, before striking them multiple times. This will leave them in a good period of hitstun and a restand state, affording Kid plenty of time to call Assists, rush in with a quick super dash to pile on the damage, or to even tag out when the pressure’s on him. Lastly, Kid has the Majin Kamehameha, that can only be performed when airborne.

As for his Supers, Kid Buu’s first Level 1, inherited from Super Buu, is the Human Extinction Attack. This sees Kid fire several energy waves from his left palm, littering the screen with raining projectiles — which can also hit on the way up — making them comparable to a Super version of Doctor Doom’s Hidden Missiles. This could prove a fantastic DHC option for any Team. The Pearl Flash augments Kid’s aerial conversions, but can also be performed grounded.

Finally, his Level 3, the iconic Planet Burst, has the utility of being usable both on the ground and in air (unlike most Level 3s), affording Kid some massive damage conversions if he has the Ki to spare.

As always, you can see more of Max’s thoughts and footage in the video below, as well as links to all previously-covered breakdowns below.

Dragon Ball FighterZ will be released outside of the Japan for PlayStation 4, Xbox One and PC on Friday, January 26th, with a Japanese release for the same platforms following on Thursday, February 1st.

Source: Maximilian Dood

Arkansas-based freelance journalist who enjoys fighting games of all sorts. When he's not grinding out setups, he enjoys watching anime and wrestling.