Take control of tricky situations with TheoryFighter’s new “Situationist” series

By on January 2, 2018 at 2:30 pm
Hulk MvCI

If you break down fighting games to their bare essentials, it involves dealing with various situations in rapid successions. Getting round an opponent’s projectile wall, confusing your enemy on wake-up, pressuring your foe with safe buttons: mastering fighting games involves learning how to not only create tricky situations, but how to escape them as well.

So, to help players deal with annoying situations in various fighting games, TheoryFighter has created a brand-new video series dedicated to this goal. For their first video, they have chosen how to deal with Hulk’s Gamma Charge and its various follow-ups in Marvel vs. Capcom: Infinite.

Hulk can leave a big delay between the initial Gamma Charge and its follow-up, meaning over-eager players can get frame-trapped by this move. By looking at the different directions and timings Hulk can use, this guide should give you an answer for any situation the big green lummox puts you in.

Source: TheoryFighter

SRK's Englishman in residence. Most likely seen rushing you down or getting perfected in the corner. Still waiting on a sequel to Clayfighter 63 1/3.