Eric Jacobus proves he’s “Unpredictabo!” by emulating Geese Howard’s moves in the latest “Real-Life Tekken”

By on December 15, 2017 at 8:00 pm
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Stuntman, actor and martial artist Eric Jacobus has recently returned to uploading episodes of his “Real-Life Tekken” series, wherein he takes a shot at replicating some of the more practical movesets of fighting game characters — through the usage of various bags and props, as accurately to the source material as possible.

To celebrate the recent release of Geese Howard as a DLC character in Tekken 7, Jacobus looks to emulate SNK’s King of South Town’s expanded 3D moveset as well as he humanly can: obviously without all of the Ki Charging, Reppukens and Raging Storms, with the same attacks being performed by Geese inside the game, played along simultaneously.

Though it may not be as realistic as most arsenals naturally seen in the franchise, Jacobus tackles the challenge with his trademark style and flair, even noting that the sheer impractical nature of the moves is in fact what makes them so interesting to see re-enacted.

“Geese’s style is catered to The King Of Fighters engine, which has all kinds of projectiles and strange attacks that don’t align with any one martial arts style. While some of his kicks could be useful, and a couple of his throws have applications, most of his moves are useless in real life, which makes them look super cool.” He even gets his “Hollywood cat actor,” Skid, in on the action. You can see the full video below.

You can check out some of his previous work, covering Miguel in Tekken Tag Tournament 2, Hot Ryu in Street Fighter V, and more.

Source: Eric Jacobus

Oklahoma-based freelance journalist who enjoys fighting games of all sorts. When he's not grinding out setups, he enjoys watching anime and wrestling.