Japanese players share their favorite, hilarious fighting game bugs

By on December 2, 2017 at 5:00 pm
sfbugs

A new Twitter hashtag popped up recently: #格闘ゲームで一番好きな調整ミスを語ろう — which more or less means: “talk about your favorite fighting game tunings missteps” or, in layman’s terms, bugs. Japanese players got busy posting some hilarious videos showing either bugs or obviously overpowered things that were most likely fixed, eventually. And apologies in advance, but I can’t possibly explain every single one of them, so feel free to sound out in the comments.

I’m not sure the one above needs explanation, nor do I feel I can provide any.

Any advantage to having that tongue, Yoshi?

Curse that slower falling speed! Curse it!

In the Virtua Fighter 2 combo video above, you’ll learn how to stop anyone else from playing with you ever again.

In Persona 4 Arena Ultimax, no one is a ninja quite as much as Yosuke Hanamura.

If you’ve played BlazBlue: Calamity Trigger, maybe you’ve been a victim to Carl’s unescapable infinite loops.

Maybe this Guilty Gear clip isn’t funny at first, but once you know what the dynamic here is, you’ll feel sorry for Chipp. After taking Chipp’s regular throw, which has slow recovery, there’s enough time for Potemkin to get up and Potemkin Buster Chipp.

Every. Time.

The clip shows a snippet from a UFC game, but the linked YouTube clip has more footage of funny bugs from various sports games.

The hashtag just started trending recently, so many more videos and memories continue to show up; if you want to see more, check it out on Twitter with this link for it: #格闘ゲームで一番好きな調整ミスを語ろう

Source: Twitter

Luke "Woocash" Siuty is a Chicago-based writer who specializes in ArcSys titles. A Guilty Gear veteran, he plays Baiken and commits atrocities by playing Sin when he's not busy pondering the ArcSys Cycle. He's always down to talk on Twitter, so send him tips. He's good at OS-ing in real life, not so much in video games, though.