A new Twitter hashtag popped up recently: #格闘ゲームで一番好きな調整ミスを語ろう — which more or less means: “talk about your favorite fighting game tunings missteps” or, in layman’s terms, bugs. Japanese players got busy posting some hilarious videos showing either bugs or obviously overpowered things that were most likely fixed, eventually. And apologies in advance, but I can’t possibly explain every single one of them, so feel free to sound out in the comments.
— ダージリン? (@nekosen_saki01) December 1, 2017
I’m not sure the one above needs explanation, nor do I feel I can provide any.
— 鰰 (@_wbii2) December 1, 2017
Any advantage to having that tongue, Yoshi?
— とてち (@10techite10) December 1, 2017
Curse that slower falling speed! Curse it!
— ぽい子とはなたぶ (@aramakHolyNight) December 1, 2017
In the Virtua Fighter 2 combo video above, you’ll learn how to stop anyone else from playing with you ever again.
— いつでも無駄に長文乙 (@akira364364) December 1, 2017
In Persona 4 Arena Ultimax, no one is a ninja quite as much as Yosuke Hanamura.
— 詰所頭 (@Tsumesyo_G) December 1, 2017
If you’ve played BlazBlue: Calamity Trigger, maybe you’ve been a victim to Carl’s unescapable infinite loops.
— 凸Q (@totu_q) December 1, 2017
Maybe this Guilty Gear clip isn’t funny at first, but once you know what the dynamic here is, you’ll feel sorry for Chipp. After taking Chipp’s regular throw, which has slow recovery, there’s enough time for Potemkin to get up and Potemkin Buster Chipp.
— YAMASHO/やましょー (@yamasho1deco) December 1, 2017