With its many off-shoots in different genres, like movies and memorabilia, why couldn’t there be a Street Fighter RPG? It turns out that a tabletop version of Capcom’s fighting game existed for many years, and it’s from the people who brought Vampire: The Masquerade to the world, no less.
Waypoint digs deep into Street Fighter: The Storytelling Game in which you choose to play as a character from the main cast, complete with their spreadsheet of traits and statistics. Rather than act out battles in fashion typical to other games White Wolf has developed, they wanted to convey the feel of fighting by having players throw down cards simultaneously on the table and then comparing values to see who hit first.
One struggle for the developers was working with a world that didn’t have much of a background. After all, Street Fighter was a tournament for the best fighters from around the world… and not much else.
“I recall there was a world bible, although it didn’t have a whole lot beyond some character backgrounds,” said Bill Bridges, former Werewolf: the Apocalypse developer and a writer on Street Fighter, in the article. “One of the appealing things to writers like me was that we could fill in a lot of the world.”
Unfortunately, the product had a very limited run and has been out of print for more than 20 years. It’s a pretty fascinating relic of the past, especially if you’re into tabletop RPGs. Read up more on the backstory over at Waypoint.