Miss the thick, comic book-inspired outlines of Marvel vs. Capcom 3? You aren’t alone. YouTuber nded wanted to try and recreate that feeling in Marvel vs. Capcom: Infinite with ReShade, an open-source plugin for games that use Direct3D or OpenGL. Here’s what they’ve worked out thus far:
While there’s some obvious problems with the filter (ReShade’s inability to separate the UI is really unfortunate), I don’t think it’s too controversial to say that some of the results are a marked improvement. Which of nded’s experiments are your favorite?