desk debunks his Marvel vs. Capcom Infinite combo limit theories in his latest video

By on October 6, 2017 at 7:00 pm
Combo Limit

In a previous Marvel vs. Capcom: Infinite video from desk, he noticed that characters would flip out of a combo if hit by a light punch 20 times. It was a natural assumption, then, that an combo that repeated a move 20 times would cause a character to flip out.

That proves not to be the case, however. As tested in this video, the only move that causes this flip-out is indeed light punch, which is likely due to a preventative measure by Capcom to prevent light punch infinites. However, given the prevalence of an easy-to-execute infinite with Spider-Man, could adding this to all moves be the solution to all of the game-breaking things that could be found?

Source: desk

Corey "Missing Person" Lanier is a full-time writer, and one half of the "So Smart" team that did commentary for Street Fighter V Crash. A former English teacher, he has spent 5 years living between China and South Korea before moving to Canada. When he's not busy writing, he enjoys streaming, playing mafia and elevating his Super Turbo game. He also believes Sailor Moon S is the best fighting game on the planet, and if you don't believe him, see him in Sailor Moon!