Kuma’s taunt cancel has 100% tracking, shuts down step and tech roll escapes in Tekken 7

By on October 1, 2017 at 2:00 pm

It looks like Bryan isn’t the only character you’ll see purposefully taunting in Tekken 7. As demonstrated by J-Katz, both of Tekken’s bears have the ability to cancel their taunts extremely early in the animation, thereby gaining tracking to anything they cancel into.

This is particularly practical in the neutral game, allowing you to quickly lock out common escape options. It’s also useful in wake-up situations, allowing you to realign your 50/50 mix-ups without having to worry about which way an opponent techs.

Source: J-Katz

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