Frame traps are essential to capitalize in damage with any character, and Ed’s light moves are prime buttons to create frame traps. As such, it is important to understand your frame data to know what to do to create a frame trap with him and exactly how you can capitalize from the counter hits you receive from it.
This guide gives you prime examples of follow-up buttons to create frame traps, and goes from the most basic punishes off of them to the most elaborate. Needless to say, Ed can get a lot of mileage off of one simple frame trap with his damage and mix-up potential, so be sure to toy around in the lab to see what you find.
Source: Young Commander