Core-A Gaming Explores the Survival of Individual Fighting Games

By on March 28, 2016 at 11:29 am
Super Smash Bros. for Wii U Ryu

The spotlight of competitive gaing is only big enough to shine on so many titles. Certainly, outlets like Twitch allow for players to spread their love for their game of choice to a larger audience, but is that enough to help create a respectable player base for the title in question?

In a new video, Core-A Gaming takes a look at this topic, discussing what it takes for a game to develop and maintain a meaningful following. To do this, they (appropriately) focus on the Super Smash Bros. scene–Melee and Wii U versions in particular–and how the Melee crowd supporting themselves through grassroots tournaments for a number of years before Nintendo finally decided to get involved could play a part in the divide within the Smash community. Of course, Nintendo’s aim at appealing to a larger market through simplification plays its part as well.

This leads to a discussion on how Capcom’s involvement with their own scene through things like the Capcom Pro Tour have helped to (mostly) unify their player base. Of course, there’s a lot to be said on a topic as broad as this, so be sure to give the video a watch.

Source: Core-A Gaming with a tip from Ricky