During Sony’s massive Singapore launch party for Street Fighter V last Friday, Geek Culture was on hand to talk to talk to assistant producer Tomoaki Ayano.
The interview itself covered a lot of ground regarding the newly released game, such as how feedback from Evo 2013 champion RZR|Xian helped shape the game’s V-Gauge. According to Ayano, when taking in feedback before Street Fighter V was officially announced, Xian suggested that the then hypothetical follow-up to Street Fighter IV needed a second resource meter that filled up as you took damage, similar to the Revenge Gauge but with a different twist. This eventually led to the creation of V-Skills, V-Triggers, and more.
The producer also briefly touched on how the game’s first post-launch character, Street Fighter III protagonist Alex, will play. Ayano stated that, since he’s younger, his moves will be different than folks are used to and that his V-skill will “embody” his grappling combat style. This is interesting news for fans of the character, as his previous incarnations focused more on using pokes and meter to push his opponents to the corner over pure grappling.
Of course, these are just some of the things that Ayano talks about in the interview, so be sure to head on over to Geek Culture to read the rest of what he had to say.
Source: Geek Culture, thanks to VirtuaKazama for the tip.