For the most part, the focus of the marketing leading up to Street Fighter V’s release has leaned towards its more competitive aspects. Aside from details about the game’s story mode, we haven’t really heard much about other singleplayer aspects. Until now, that is.
In a new post on Capcom-Unity, Neidel “Haunts” Crisan dropped some new details on Street Fighter V’s Survival, Challenge, Targets, and Extra Battle modes.
Survival plays just like survival has in other fighting games, where a character’s health and EX meters carry over between fights. In Street Fighter V, this is divided into four difficulty levels or courses – Easy, Medium, Hard, and Hell. Similar to Street Fighter IV, players can unlock alternate colors for each character’s default outfit with victories in this mode. One can be unlocked in the easy courses, three in medium, and four in hard.
To help players who simply want to unlock colors, Survival also allows players to use power-ups like increased attack power and life recovery. However, as a trade off, they also deduct points from the overall score.
Challenge mode, on the other hand, consists of four sub-modes. The first, Battle Tips, teaches players how to play Street Fighter V through helpful demonstrations of tutorial content. Next, Trials should be familiar to anyone who has picked up a fighting game in recent years, offering up increasingly difficult combo challenges for all sixteen characters.
Targets, the daily challenges we’ve already detailed, give players a chance to earn extra Fight Money, custom titles, and more. And finally, Extra Battle consists of matches against computer-controlled bosses that provide an extra challenge. Players who beat these bosses will earn special in-game rewards.
Targets and Extra Battle challenges will be available soon after launch, with Battle Tips and Trials coming in March.
Street Fighter V releases on February 16 for PlayStation 4 and PC.