Capcom Won’t Be Making Additional Balance Changes to Street Fighter V at Launch

By on February 10, 2016 at 7:18 pm

As with almost all major releases, Street Fighter V is out in the wild, whether it be through mom and pop shops hooking up regular customers, press getting early access, or other means. At times, that can make the wait even harder, even if the game they’re playing might not be the same one that’s lands on store shelves.

Earlier today, competitor and tournament organizer Joe “LI Joe” Ciaramelli raised a similar point on Twitter, saying that a day one patch may change Street Fighter V to the point that gameplay discoveries made in the next few day are rendered moot. While launch day patches are nothing new, they have the potential to completely readjust fighting games.

This, combined with previous reports that Street Fighter V’s compatibility with PlayStation 3 controllers is made possible by a day one update, led Shoryuken to reach out to Capcom for word on if players can expect any sort of balance tweaking past that.

“[Street Fighter V] right now includes the Day 1 update,” a Capcom rep relayed to us, “and it will be the same version as what everyone will be playing when the game officially releases.”

Case closed! Those of you out there who have managed to snag an early copy of Street Fighter V won’t have any surprise balance changes waiting for you in a separate update. Everyone else can look forward to the game launching for PlayStation 4 and PC on February 16.