Capcom Alters Some of Street Fighter V’s More Risqué Cinematics
News November 8, 2015 Ian "iantothemax" Walker 0
It’s no secret that Street Fighter V features a fair amount of provocative imagery, from R. Mika’s revealing wrestling outfit to Laura Matsuda’s voluptuous figure. Now, I don’t want to spend too much time dwelling on the rights and wrongs of these designs, but it wouldn’t be going too far to say they’ve garnered a good deal of attention over the past few months.
With a consistent stream of footage being released to the public, fans have been able to compare and contrast various Street Fighter V builds ad nauseam, and a new discovery seems to indicate that Capcom recently toned down two cinematics that have contributed to the game’s risqué reputation.
First up, R. Mika. Like we mentioned above, her outfit complements her over-the-top personality, and her Critical Art originally drew even more attention to this with that infamous butt slap. But in new footage from IGN, we can see that the game camera no longer focuses on the wrestler’s backside, instead choosing to simply imply what’s happening off-screen.
We’ve included both versions in GIF form, courtesy of videos from IGN and ADAPT Chance, below. You may also notice that Mika and tag partner Nadeshiko no longer pull the opponent’s legs into a split.
And that’s not all. Cammy’s intro appears to have been slightly altered as well, placing the lower end of her iconic leotard, and subsequently her crotch, off-screen by way of a new camera angle. This adjustment is a little less overt than the one above, but still noticeable when you see the two cinematics side by side. Special thanks to ADAPT Chance and DeAlmighty Juan for the videos that served as the basis for these GIFs.
While it’s clear that changes have been made to these scenes, the reasons why become a little murkier. Did Capcom decide to scale back on Street Fighter V’s more suggestive elements, or is this just a case of a game constantly changing and updating over the course of development? Let us know what you think of these adjustments in the comments.
Sources: NeoGAF, IGN, ADAPT Chance (1, 2), DeAlmighty Juan




