Mortal Kombat X’s PC Launch Stifled by Errors, NetherRealm Studios Acknowledges

By on April 14, 2015 at 12:41 pm
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To say Mortal Kombat X’s arrival on Steam has been bumpy would be a bit of an understatement.

The port, which is being developed by third-party studio High Voltage Software, launched on PC last night, taking advantage of a brand new system that would allow players to download a small portion of the core content and play earlier than normal while the full game streamed and installed in the background. According to numerous reports, however, the additional packages┬ádidn’t show up until hours after Mortal Kombat X officially launched, leaving many unable to move past the main menu.

These additional packages–which by some estimates weigh in at over 30 GB–made the scene sometime later, but have still not corrected the initial problems encountered by players, even after a complete reinstall. At this time, full characters such as Scorpion and Sub-Zero, story mode, online play, and numerous other features are reportedly unavailable, leaving folks who purchased the PC version scratching their heads.

Though not involved heavily with this port, lead developer NetherRealm Studios has released as statement on the matter, saying that they are in touch with Steam and working on a solution. Updates are expected to drop through Mortal Kombat X’s official hub, so stay tuned for more details.

Sources: Kotaku, NeoGAF, Steam