[UPDATE] Yoshinori Ono Says Capcom Has No Plans to Use Pay Model in Street Fighter V

By on June 11, 2014 at 2:18 pm
What would Ryu do? Practice harder, that's what.


UPDATE (2:42 PM PDT) – Capcom’s Yoshinori Ono recently jumped on Twitter to say that the information in Sponichi Annex’s report is inaccurate and that they have no plans to incorporate a pay model in Street Fighter V.

After the success of the Street Fighter IV series, a new entry in the long-running franchise was an inevitability. According to Sponichi Annex, Capcom does indeed have plans for a Street Fighter V, and in a recent interview company president Haruhiro Tsujimoto offered an idea of what direction they would like to take the next title.

Speaking to Kyodo News at E3 2014, Tsujimoto mentioned that, despite the Street Fighter series’ success, they are looking into ways to decrease situations in which inexperienced players are immediately beaten by those who may have spent more time with the game.

One solution the team is working on is allowing players to spectate matches between high-level competitors in order to learn more advanced strategies and how to appropriately utilize a character’s moveset. Tsujimoto also said that they are considering a pay model to lessen the skill gap.

The president is interested in developing Street Fighter V for PlayStation 4 and Xbox One.

A full translation of Sonichi Annex’s story can be found below, so check it out.

Direct Translation

Editor’s note: While this story has been reported on by many organizations, the translations used in this article wholly reflect the work of Shoryuken staff in an effort to give you the most accurate information we can.

As these statements come from a top executive not directly tied to game development and work on Street Fighter V is probably in the earliest of stages, it would be wise to take them as mere possibilities and not absolute fact.

Source: Sponichi Annex via EventHubs, NeoGAF, Destructoid