Is Capcom Making a New Battle Blaze? (Probably Not)

By on May 13, 2014 at 10:10 pm

It’s been some time since Capcom’s Yoshinori Ono jumped on Twitter to set the scene ablaze with a random image and some confusing text, but he took an opportunity to do just that earlier today. During a visit to the research and development team at the company’s Osaka studio, Ono snapped a quick picture of a few staff members playing a mysterious Super Famicom fighter.

I backed to CAPCOM Osaka Studio at SF r&d team. Wow! Is this under study for new title!? Ummm interest in scene… ;P

Though the game is a little hard to make out, NeoGAF’s toddhunter recognized it as Battle Blaze, which was developed by the now-defunct Aicom and published by Sammy in 1992. The former eventually transitioned to development for SNK under the name¬†Yumekobo and put out another obscure title, SNK Gals’ Fighters for the Neo Geo Pocket Color. Sammy would go on to act as publisher on a number of well-known fighting game series, including Guilty Gear and The Rumble Fish.

Ever since Ono made the announcement late last year they were looking for staff members for work on a new fighting game, many have been watching his every move for signs of what that title may be.

While it’s very unlikely Capcom pursued the Battle Blaze license of all things for their next project, this is sure to be some sort of hint about the direction they are heading. I mean, it’s not possible he’s sharing this quick look at the studio’s office life as an offhand gesture to fans and nothing more, right?

Yeah, didn’t think so. Speculate away!

Source: Yoshinori Ono via NeoGAF

  • shakunetsu

    capcom x sammy…

    • Steven Hunt

      I believe when Guilty Gear was being published by Sammy still, such a project was actually in works at one point. From what I heard, Dizzy was the only confirmed character.

      • grezex29

        Man, just take like, the cast of Project X Zone and make a Marvel vs Capcom style game with it or something. It wouldn’t be the first time Capcom worked with Namco, and I doubt it’d be an issue with the Sega front, barring some random stuff. And even then, Capcom X Namco as fighter could still work easy enough.

    • caiooa

      sammy fused with sega long ago. So segaxcapcom?

  • Beb0p

    “jumped on Twitter to set the scene ablaze with a random image and some confusing text”

    How interesting…

  • Andrew Olson

    Something is going on…you don’t spend the time and money in R&D just to not produce something.

    • Carlos Alvarez Bailleres

      I think they are not ready to pull the trigger with SF5 with USF4 just about to hit consoles and they might try a new franchise to get their feet wet in next-now-current gen. Or at least that’s my wishful thinking. They will need something to replace the MvC series though

      • ReddChief78


      • tickles

        honestly I hope that they let street fighter breath for a little while and make sf5 in a couple years, and either start or restart a different franchise.


    whatever their doing, i hope its 2d , because the 3d model crap just isnt cutting it these days.

    • jSintu

      Are we going to do this every time? 3D models are apparently cheaper and easier to deal with. There is very little motivation to invest in 2D sprites anymore outside of appealing to the very small minority that actually gives a damn.

      • Derek Johnson

        This. I actually prefer high-quality 2D sprites like KoF XIII’s to 3D models, but I won’t lose sleep over them using models as long as the game itself is fun.

        • Graham Phillips

          You do realise that KoF XIII’s “2D sprites” are all actually 3D models that have been rotoscoped and shaded to look like sprites, right?

          • It’d be pretty cool to see the raw 3d models, by the way.

          • Daniel Song

            They’re still sprites. Just because they used 3d models to maintain consistency in their artwork doesn’t mean they’re not sprites. It still takes a ton of work to create them too.

      • Rockito

        Sorry but no. Every new fighter these days use 2d sprites instead of 3d, they can use some of 3d tech like KOF but the end result is a well looking 2d sprite. It’s just Capcom being stingy and having extremely awful artistic choices.

      • tickles

        couldn’t agree more. I have no problem with fighting game companies cutting prices down, plus there will always be a niche for 2d fighters.

      • FOHBUS

        everyone always lookn for the easy way out. #fail

    • Kazzzem

      Guilty Gear Xrd says hello…

      • Rockito

        … and 90% of new fighting game titles in the last decade.

      • ReddChief78

        This^^ GGXrd changed the game so any next gen fighter is gonna have to step it up from here on out.

    • Beb0p

      2D is retro as shit though. Unless there are some high end artist I don’t know about in Capcom, better off with 3D even if it starts off crappy.

  • Gojira Twit

    Okay I’m going to take this one seriously for once.

    If you look at the desk of this guy you can see a large tablet next to the keyboard. There are small pinups of X-men and Chuck Norris, a large in-box statue, and dual monitors. This is the workstation of an artist, without a doubt.

    Now, why would an artist in R&D be playing or showing an old game like Battle Blaze? I can think of two possible reasons: 1) he worked on the art for the original game and is showing off the game to point out something they are discussing, or 2) the art style of the game is similar in theme to whatever they are thinking of doing.

    This may not be for the new fighting game, however. It could be research for Deep Down, a project which IIRC Ono is also attached to.

    Or they could just be fucking around.

    • OnDrawnWings

      They look way too young to have worked on Battle Blaze.

      I’m going with this being an investigation into a lot of older fighters to check for budding tech that was long forgotten or to spark ideas. Ono seems like the kind of boss who would encourage that sort of thing.

      I believe this is a break while working out the moves for the new CAPCOM roster in CAPCOM Fighting Allstars / Fighters of CAPCOM / Cap v. Cap.

    • TiredOcean

      I honestly think that Ono caught a bunch of people on their break, decided to take a picture and add a titillating caption to get people excited.
      When everybody that follows your Twitter account is desperately searching for clues for a new game it makes sense to troll them from time to time.

    • OnDrawnWings

      My revised nutty theory is such:

      The stout fighter in that Battle Blaze screen uses a weapon similar to the hero in the CAPCOM arcade classic “Black Tiger,”

      and they are looking at it as reference (for a lark) because they are creating his moveset for CAPCOM Allstars, and there are not many characters who have ever used a weapon like that in a VS game. I GOT YOU ONO!

  • Sage_Areli

    Ono’s blanka and screenshots of a game always means something. They are definitely working on something. Maybe a small team putting together a digital release only capcom fighter.

  • maelxich

    I think it is them doing research for a new fighter or some other game, It is not uncommon for games to use other games for inspiration. Look at Dan Hibiki, or the call of duty clones.

    • shinrahunter

      Dan Hibiki? the parody character of Ryo and Robert? The two characters made by SNK by former Capcom employees? Based upon Ryu and Ken?

      That Dan Hibiki?

      • maelxich

        Yes? he was based on Ryo and Robert and while he was a joke they did base it off there actual moves, same thing could be happening here except not to make a joke character.

  • CrazyMobius

    My guess is they are working on a game mechanic and are possibly borrowing inspiration from a mechanic that was used in that game.

    • Paul S

      Except that there are no unique mechanics in Battle Blaze. It’s a pretty generic fighter.

  • DukeMagus

    Chuck Norris as inspiration poster?

    Maybe this is the tip

  • jlb85

    E3 and Evo are just around the corner. Hoping for a ton of big fighting game announcements.

  • SgtKardashian

    Maybe it is some that is FTP, seems a bunch of companies are going that route.

  • Mozqeetou

    Maybe some research, I read somewhere that they are maybe working on a new fighting ip.

    • ThePoopTickler

      It could also be related to Deep Down; both games have a medieval setting or it could be a spiritual successor.

      Also who (other then the writer of the article) actually thinks that The Rumble Fish was popular?

  • taitaisanchez

    Three heads visible in the shot, Half Life 3 by Capcom confirmed

  • OnDrawnWings

    CAPCOM vs. SEGA would be pretty badass, as long as they worked those back catalogs…”Rise from your grave!…Power-Up!”

  • Bushin_Cat

    2 things I want that have *almost* nothing to do with the article:

    1)Put the entire NeoGeo Pocket catalog (including Gals’ Fighters) on eShop
    2)Give us GuiltyGear vs Blazblue Pocket Fighter _o__/