[UPDATE] New Ultra Street Fighter IV Videos Showcase Interesting Properties for Guy’s Bushin Senpukyaku

By on April 21, 2014 at 11:38 am
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With Ultra Street Fighter IV now out in the wild, those attending Japanese arcades are starting to get a feel for the new game and the possibilities its brought with it.

One such possibility has to do with Guy’s Bushin Senpukyaku. While it’s already received quite a buff, it seems to have another interesting property afforded by its two-frame startup that may open up new avenues for the ninja’s gameplay.

In the video below, the Guy player appears to cancel his hurricane kick into an EX Bushin Izuna Otoshi at around the ten second mark. A similar situation occurs at around 1:50 with his EX Run.

At this point, a lot of theories are being thrown around as to why this works, but little concrete information has been settled on. It’s also very possible this is an unintentional side effect of the latest round of changes and could be corrected in a future update.

UPDATE – Ambassador Foxx recently put together a video that, to the best of their knowledge, explains why this is possible in Ultra and explores a few more possibilities.

Feel free to let us know what you think of this development in the comments.

Sources: daishi diretto via NeoGAF, Ambassador Foxx via NeoGAF

  • Doopliss_SWE

    This is definitely a glitch that happens because the move is too fast. I thought it only happened with 1f moves (I’ve seen this in various mods), but apparently 2f moves have this issue as well.

    • Jason Slade

      Technically it is a 1f startup move in the sense that it has 1 frame of startup and then it is active on frame two.

      Though the way SF4 frame data is usually formatted makes it easier to understand its also kind of misleading.

      • Doopliss_SWE

        Yeah. But when I say an “X-frame move”, the number indicates the first active frame, not the start-up. So a 1f move is a move with no start-up.

  • peter her

    Wow frame data woulda thought it exist in a game i like this.

  • pootnannies

    the one around 1:50 looks like a regular hurricane kick fadc however the one around 12 seconds is definitely a glitch.

    • nutzilla13

      1:50 is actually ex hurricane kara into ex run stop if you go frame by frame. It’s probably a totally safe wakeup.

      • Guest

        mmm i doubt it cuz it only happened when the kick connects cuz when it was blocked there was no cancel

      • Trey Roach

        i don’t think so it only came out when the kick landed…when it was blocked there was no cancel

  • NicolaAcoust

    Finally!! A day-one must buy for me then.

  • CapnWTF

    Does this mark the return of the momentary combo?

  • Matthew J

    1:03 It also looks like the target combo still whiffs in certain situations. In the first Ultra trailer he seemed to be at a much further range when it connected.

  • ReoAyanami

    Every Guy player going to Evo is probably hoping that they will keep this in.