Killer Instinct – Maximilian’s Glacius Breakdown and Developer Interview Part 2

By on July 30, 2013 at 5:26 pm
glacius

Maximilian’s Killer Instinct coverage continues with the second part of his Glacius breakdown and developer interview. This video covers a few manual Glacius combos, his super armor-based instinct mode, and a short exploration of his maximum combo potential. It also focuses on how knockout value and the new ender level meter work.

Source: Maximilian

Angelo M. D’Argenio A.K.A. MyLifeIsAnRPG got his start in the fighting game community as a young boy playing Street Fighter II in arcades down at the Jersey Shore. As president of Disorganization XIII, he travels the convention circuit presenting a variety of panels from discussions on gamer culture, to stick modding workshops, to fighting game comedy acts. He has a passion for looking at the fighting game community from an academic standpoint and has completed several studies on effective fighting game learning and the impact fighting games have on social circles. A six year veteran of the gaming industry, he also writes for Cheat Code Central and is a lead game designer for Ember Games. On Tuesdays, you can find him getting bodied by Chris G and getting mistaken for Seth Rogen at The Break.