Instaburst’s League of Fighters Approved by Riot Games

By on July 16, 2013 at 12:28 pm
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Last week, we shared a trailer for a new indie fighting game called League of Fighters, which is based off Riot Games’ popular League of Legends franchise. While it was exciting to see another fan-made fighter enter the arena, Instaburst’s reveal also came with a bit of uneasiness. Now that they were openly showcasing the game, would Riot hand down a cease and desist similar to what we saw happen with Fighting is Magic?

Luckily, that appears to be a course of action Riot Games is uninterested in following. They recently got back to the folks at Instaburst with an official response, saying that they are allowed to use the League of Legends IP so long as they keep the game free-to-play and only take in ad revenue. There are, of course, guidelines to using the property, but Instaburst totally falls in line with their rules and has been given Riot’s blessing.

They have also opened the floodgates for similar projects to find traction, according to an addition to the company’s legal page:

We’ll start with our golden rule – you can use League of Legends IP as the basis for a fan project that you’re giving away for free or that’s only generating ad revenue (we’ll refer to this type of free fan project as a “Project”), as long as you comply with the guidelines outlined below for using our IP (the “Guidelines”). As a matter of fact, as long as you comply with our Guidelines, we think it’s great if you create awesome, free and original content for League of Legends fans.

After watching what went down with Hasbro and Mane6 earlier this year, it’s great to see Riot Games so open to the idea of fans expanding the League of Legends franchise with outside-the-box projects. We would like to congratulate Instaburst on this fortuitous turn of events and commend Riot for allowing development to continue.

If you haven’t had the chance to check out the League of Fighters trailer yet, we’ve included it below.

Source: Instaburst, tip via Alan B.

  • Johnny Donuts

    It would be stupid if they made them stop, Seeing as League of Legends is a total rip-off of Warcraft 3/DotA yet they’re making more money than War3 ever made.

    • Brandon Nance

      The people who make League were some of the original team making DOTA.

      • Guest

        From the Wiki.
        Steve “Guinsoo” Feak, a former developer of the Warcraft 3 custom map Defense of the Ancients and Steve “Pendragon” Mescon, creator of the Defense of the Ancients fan site, DotA-Allstars.com.

        • Jack Thunder

          The DotA we know now is almost unrecognizable from the one that Guinsoo created. He handed off the game to Icefrog (and someone else) after only a year of upkeep. If you’ve played DotA any time between 2005 and now, you’ve been playing Icefrog’s baby. He completely recreated the game almost from scratch – from the map to heroes.

          Icefrog single handedly (with the help of beta testers) turned a casual UMS into what we see now over the span of 8 years. Guinsoo created the map, but Icefrog took it to a level no one would have thought a UMS could get to.

          Also, the fact that Pendragon did pretty much everything in his power to destroy Icefrog’s reputation before DOTA2 came out really made a lot of people hate him. (speculated that he was the one who wrote these blog posts http://icefrogtruth.blogspot.com/) And he turned the whole DotA-Allstars website into a giant billboard for LoL before he took the site down permanently.

          • Johnny Donuts

            Oh great, here come the religious IceFrog cultists. He didn’t really do much, I played the original DotA and when DotA allstars came out all he did was add a scoreboard and the “Killing Spree” sounds from Unreal Tournament, to help pander to the immature community for that game.

          • Expiriment_Kow

            Yeah man, IceFrog totally hasn’t done anything. No rebalancing, no updating, absolutely nothing! I love how Arrondel, Mannoroth, Demon Magess, and Titan of the Order are still in the game. Also mid having a split path was totally awesome!

          • Justin Messmer

            So Icefrog expanded on Guinsoo and Pendragon’s work. Kind of like how LoL expands on DotA.

          • Nick Alekseyevich

            I like how you can “expand on” your own work.

          • Liam SSj

            pendragon? he didnt work on dota at all just ran a website

      • Guest

        From the Wiki
        Steve “Guinsoo” Feak, a former developer of the Warcraft 3 custom map Defense of the Ancients and Steve “Pendragon” Mescon, creator of the Defense of the Ancients fan site, DotA-Allstars.com.

      • Johnny Donuts

        That doesn’t mean anything to me. They had little to no original ideas. There were a million DotA-like maps around on war3. They still have the exact same UI, controls, heros with 6 items, etc etc. It’s literally Warcraft 3 with only the heroes, and no base-building.

    • guest

      And DotA is a ripoff of Aeon of Strife, your point? Warcraft3/Blizzard had absolutely no part in the creation of that UMS map, so idk why you’re even comparing how much money the two games have made.

      • Johnny Donuts

        Yes blizzard did. They created everything in that map lol. Its like if I say “Lets go play Counter-Strike on dust2 but its free-for-all and everyone uses only knives” And act like that’s my own original creation.

        • guest

          That is a terrible analogy. A more appropriate analogy would be pretty much every first person shooter using a 3rd party engine. But by your logic, whoever created the engine should get all the money from these games. Blizzard provided the assets, not the idea. And then what did Riot do? They made their own engine, turned it into a different game. Guess what? There are knockoffs of everything. You think Bioshock was original? Spiritual successor to system shock. Tower defense games date back to the 90s. Does that stop people from churning out another shit TD game every 5 minutes? No. You just sound like a butthurt fanboy.

          • Johnny Donuts

            Yeah, I think TD games are shit, and ripoff’s also. Just like Moba games that have no original ideas. All the dota heroes were just taken from warcraft 3 heroes and slightly modified lol.
            It’s not just creating the engine. They created everything. There was absolute 0 original ideas in DotA.

          • Cat Astrophy

            The map design was ingenious and is what made the genre competitive.

          • Johnny Donuts

            ingenious? really? You must’ve never played warcraft 3, there were a hundred other maps the exact same as DotA with a few minimal differences., theres absolutely nothing creative about it.

    • Guest

      And DotA was a ripoff of Aeon of Strife, your point? Blizzard had absolutely no part in the creation of that UMS map, so why are you even bringing up War3’s earnings in the first place?

    • Cat Astrophy

      It plays nothing like WC3. It only plays like DotA and as it has been said some of the original team on DotA made LoL so obviously it’s ok to ripoff your own stuff.

    • Patrick Cowley

      First of all Dota came from Aeon of Strife so saying that is pretty pointless. Second it’s not a rip-off it’s just a game of the same genre, people don’t still refer to every single FPS as a “Doom Clone” why are we calling every single moba a rip-off

    • anon

      League is hardly the same game as Dota anymore.
      I’d say League is more action-oriented while Dota focuses more on strategy and slower gameplay.

      In my opinion, no one should compare the two games at all because their goals are different, their gameplay is only slightly similar in that you have 5 players each, with the objective to kill the nexus/ancient.

  • Ale Gerbes

    Awesome.

    • Ale Gerbes

      I hope Diana and Warwick be in that game.

      • Hotaka Saika

        I hope they get better animation capabilities.

        • Rahavic

          Yeah throw a little money these guy’s way, shit was lookin hella stale. I mean if it was my IP I’d step in and make sure it looked a little better is all not to bash anyone workin on the game, hell better than anything I’d make with my animation skills.

          Edit: Oh nvm they just don’t care as long as your aren’t making anything besides ad revenue, so they obviously aint gonna help out in any way. Oh well best of luck to the team, hope they make it fun for fans of that game.

          • Instaburst

            The game is still in pre-alpha! Most of our sprite work is still unfinished at the moment but please keep in mind we use hand drawn sprites! It’s not easy getting hand drawn sprites by volunteers seeing as upwards of 300 frames is required per champion. We pushed the trailer out before we probably should have art-wise but our goal was to announce before EVO.

          • Hotaka Saika

            Okay…..Put the new Udyr skin in if you take requests xD. The skin looks like a love letter to street fighter anyway.

  • RaiiN

    I’m not a big fan of LoL, but hearing something like this is awesome for everyone who actually is! I wish more companies took this route.

  • Crassly

    Mad respect for Riot Games, its nice to see a Dev that understands how beneficial user generated content can be.

    Also love the mix of fighting game specials with the timings and cooldowns of MOBA abilities. It’s a refreshing change from the standard ex/special meter.

    • Yan Zhao

      Dungeon Fighter’s PVP is already like that, before Nexon closed it down.

  • Cat Astrophy

    Huge fuck you to people like Square Enix who shut down the fan project for the Chrono Trigger remake and Nintendo for pretty much trying to shut down everything. Mad respect to Riot for realizing the difference between stealing and fan appreciation.

    • RD20

      also to ha$br they don’t deserve the full bro 😀

    • Jason Slade

      Difference here being that Riot is actually run by people who play their game. Even the Lawyers and Finance guys.

      Even if the majority of them are casual players they still understand what it means to be a fan of their game and they love fan projects because, in a way, their entire game is a fan project. If you’re not a fan of the game, you simply don’t get hired to work on it.

    • locazo87

      You are talking about CT Chrimson Echoes, right?

  • Gojira Twit

    Minor correction to this part:

    “saying that they are allowed to use the League of Legends IP so long as they keep the game _free-to-play_ and only take in ad revenue”

    They’re saying to keep it TOTALLY free. “Free-to-play” is a profit model; it is not the same thing as being free. If someone made a free-to-play game based on LoL they would likely get into big trouble.

    • Abby

      Eh what? Seriously?

      You’re trying to redefine free to play? It’s not a profit model and anyway they are allowed ad revenue. Which is how some free to play MMO works as well.

    • Trekiros

      That said, if/when the game become successful, Riot can hire the team and change the business model.

    • Conga Line!

      “Free-to-play” simply means that you don’t have to pay anything to play the game. If the game owners want to sell other game related things, they can, but they don’t have to make a profit for the game to be free-to-play.

  • Richard Browne

    I always said MOBAs and Fighting Games were the same exact thing. My validation has arrived.

  • Fuzzy Bunny

    I hope they have a stage with brush that works the same way as the table in 3S.

  • BlackMasamune

    Those attacks lack oomph. I hope they can fix that, and the movement just isn’t fluid enough. They should focus on the system & engine fundamentals before worrying about characters.

  • killer3000ad

    Good guy Riot. Hey Sega I am looking at you when u shut down the Sonic fan-made game that was superior to all the crap you were putting out at the time!

  • King9999

    See that Hasbro/Square Enix? That’s how you support your fans.