New General Zod Glitch in Injustice: Gods Among Us Causes Blackout in Fortress of Solitude’s Menagerie

By on July 3, 2013 at 1:44 pm

The Injustice: Gods Among Us community recently discovered another glitch involving the game’s newest downloadable character, General Zod. When using his super in the left-hand corner of Fortress of Solitude’s Menagerie, the screen will blackout until the attack begins. As of now, this only seems to affect this particular stage and doesn’t happen when used near other transition areas, left-hand or otherwise.

A video demonstrating this glitch can be found below. An earlier glitch that causes General Zod’s trait to remain stuck in its grab animation has already been fixed on the developer’s end and will be addressed in a future patch, but no word has been relayed about this particular issue. We’ve reached out to NetherRealm Studios on the matter and will update this article with their response.

Source: Reggie Smith, glitch originally discovered by Timedrop on Test Your Might

  • tomnook


  • Gene Q.


  • badjab326

    Talk about hidden tech.

  • Martini Whoelse

    Injustice Patches Among Us!
    I apologize to anyone who just read that.

  • Simply Chun-believeable ^_~ ♥♥

    Zod wants a Shun Goku Satsu too huh?


    is anyone else not feelin this game? i just tried it yesterday and the characters feel really slow and combos feel kinda lame.

    • Awsumpossum12345

      No this game is fun as fuck

      • FOHBUS

        im glad you enjoy it. what aspect do you like the most about it? i will try it again .

        • onReload

          learn how to start juggling and it will feel a lot better. if you try to play it like SF, yeah it’ll feel kinda clunky

  • Justin Archer

    Now imagine if this were SFXTK.

  • Victor Thammavong

    Sounded like Zod was about to butt-rape Superman in the corner with a Raging Demon.