Skullgirls Heading to Japanese Arcades Through NESiCAxLive, Updates to Add New Characters After Release

By on May 20, 2013 at 11:19 pm
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Skullgirls made quite a splash when it arrived on the Japanese PlayStation Network back in February, and a recent development regarding its future in the country shows that the indie fighter’s domination is far from finished. An image appeared online earlier this evening that reveals the game will be making its way to arcades in Japan by way of NESiCAxLive, the network system utilized by other major fighters.

Second box, third from top; now you know how to write Skullgirls in Japanese!

This information was subsequently confirmed by Lab Zero Games CEO Peter “Ravidrath” Bartholow, who also divulged that the port is being handled by a Japanese developer. When asked if it would include the five characters funded through their fundraising campaign, Bartholow said that it should be released as soon as possible, and thus, the new cast members will be added to the game through updates.

Since this information is basically a leak at this point, Bartholow said that he will have to wait to reveal the developer behind the port. In any case, this is a fantastic accomplishment for the Skullgirls team, and we would like to congratulate them on this expansion of their franchise.

Source: ume-zono via NeoGAF

  • Koiyuki

    Oh snap. Are we gonna see some SG ranbats in the JP arcades soon after it drops?

  • CptPokerface

    This…is huge. If I’m not mistaken, wouldn’t this be the first american made fighting game to be ported to japanese arcades? If so, this is a substantial accomplishment for Lab Zero. After a wildly successful crowdfunding, getting the patch through XBL, and it’s nominations, this is really delicious icing on a well stacked cake.

    • Other American fighters have made it to Japanese arcades.

      • TheAverageGuyTAG

        Is it the first originally downloadable fighter to make the jump to arcade, out of curiosity?

        • windsagio

          can’t be many arcade systems that run downloadable games (in fact I’m pretty sure that the Type X is the only one) so it should be pretty easy to figure out 😛

          Edit: Probably the PSN version of Battle Fantasia, if i”m reading it right.

          • Battle Fantasia was an arcade game originally.

          • windsagio

            It was, but when I was looking at hte list, it’s described as a different version.

            For record the (presumably, from wiki) complete list:

            Akai Katana Shin for NESiCAxLive (2012)
            Arcana Heart 2 for NESiCAxLive (2012)
            Battle Fantasia Network Edition for NESiCAxLive (2011)
            Chaos Breaker for NESiCAxLive (2012)
            Crimzon Clover for NESiCAxLive (2013)
            Dark Awake for NESiCAxLive (2012)
            En-Eins Perfektewelt for NESiCAxLive (2012)
            Gouketsuji Ichizoku – Matsuri Senzo Kuyou for NESiCAxLive (2012)
            Homaru for NESiCAxLive (2012)
            Ikaruga for NESiCAxLive (2013)
            Psychic Force 2012 for NESiCAxLive (2012)
            Puzzle Bobble for NESiCAxLive (2012)
            Raiden III for NESiCAxLive (2012)
            Raiden IV for NESiCAxLive (2012)
            Samurai Spirits Sen for NESiCAxLive (2011)
            Senko No Ronde Duo – Dis-United Order for NESiCAxLive (2011)
            Space Invaders for NESiCAxLive (2012)
            Spica Adventure for NESiCAxLive (2011)
            Suggoi! Arcana Heart 2 for NESiCAxLive (2012)
            The King of Fighters ’98 Ultimate Match Final Edition for NESiCAxLive (2011)
            The King of Fighters 2002 Unlimited Match for NESiCAxLive (2011)
            The Rumble Fish 2 for NESiCAxLive (2012)
            The Rumble Fish 2 for NESiCAxLive Ver.1.1 (2012)
            Trouble Witches AC for NESiCAxLive (2012)

            edit: +Skullgirls (proposed)

          • Whether the Nesica version of BF is updated is kind of irrelevant – the Xbox/PSN version is a port of the original 2007 arcade game.

          • JINXHAND

            No, console BF is the balanced version that wasn’t released in the arcades until recently. Our console version does allow you to play the original (read:broken) arcade version, but you have to change the options to do so.

          • Well what do you know. My bad!

            Granted, it’s still not an ‘originally downloadable’ game, it was only North America who didn’t get a disc release. 😛

        • I *think* so.

      • CptPokerface

        Is that so? I’m actually surprised, I can’t even think of one other fighter made in the US that made it into Japanese arcades..which ones?

        • RazingPhoenix

          Mortal Kombat or Killer Instinct never made it over there?

          • Terry Barcelona

            ‘Killer Instinct’ was British…

        • Art Salmons

          Obviously we had to send over our finest creation: Street Fighter The Movie: The Game

        • Various Mortal Kombats, including the latest (though I don’t know if 9 got past the loctest phase). I think others, though I don’t recall right now.

          • Mortal Kombat never had Japanese arcade versions. If you ever were to see an MK game in a Japanese arcade (even that’s a stretch) it would’ve been a private import. The “location test” arcade version of MK9 turned out to be some kind of Chinese bootleg.

            Console ports of the early MK games were released in Japan, but entirely in English. UMK3 was the last MK game to get a Japanese release.

            Killer Instinct was never released in Japan in any form, arcade or console.

          • Huh. Well, consider me corrected.

  • Vaughn Anderson

    Whoo! ^w^

  • Louis Lam

    Looks like we can finally see some higher level play 🙂

  • Mike Jones

    Damn didn`t see this happening.

  • Tan Tan

    The fact that that Japan acknowledges Skullgirls as a legitimate competitive fighter is amazing. This is why they should have made it to EVO.

  • windsagio

    That nesica system is intereting to say the least. Looking at the titles, it seems to be a content delivery system for console games (with a bit of XBL thrown in) to arcade.

    It’s also windows 7 native and goes so far as to suggest visual studio as the preferred IDE. I wonder if it’s at all related to the Win version or if it just emulates really well (or if its just running the XBL version).

    Edit: Also, they support space invaders? lol

    Edit2: The list is really informative as to what the arcades there are like now. Just about all bulletHell Shmups and fighting games on that list.

    • Michael Zaimont

      It also charges arcade owners per play, so they have to charge their customers more or just eat the loss. Many other recent arcade boards also work this way. I’m very much against that tactic, but Nesica is kinda the major choice at present – you’re committing sales suicide to release a game on, say, the Taito X2 where it’d be dumped and free on PC within 24 hours.

      • Petran79

        Japanese dont use PC that much though nowadays.

        • Alexis A. Rivera-Montalvo

          Buuuuut we do.

          Aaaaand torrent exists.

          • Petran79

            just like with Anime and manga, Japanese dont care if foreigners play their arcade games on their pc abroad. hence no profit loss, just a hurt DRM ego

      • windsagio

        I obviously don’t have your numbers, but Id guess that this is more about cachet and promotion than direct profit, at least for you guys.

    • Being released on some version of Windows isn’t new; the Taito Type X is what all the arcade versions of SF4 are on.

  • Jay Robinson

    For once in my life, I’m actually jealous of Japan

  • 小豆梓@ツンデレペタンw

    That feel when you see the “(Tentative)” notice beside SkullGirls for NESiCAxLive

  • Danny Craig

    Congratulations to Skullgirls to get such recognition and opportunity for growth.
    With an Japanese arcade release, the game will surely get a Japanese fanbase to grind out some new technology and level up competitive gameplay.

  • Joshua Rodriguez

    This is huge. I wasn’t sure if I read the news right at first, and for it to happen so soon? Skullgirls is on a roll! I’m so happy for you guys. After the shitty hand you were dealt not long after release and the subsequent misfortune (:3) since then it’s so nice to see good things happening.

    Congratulations Mike Z, one of your dreams have come true!

  • Steven Tyler Parry

    Congrats Mike and Co. Everyone’s super proud of you gals/guys.

  • Langdon Herrick

    It’s occurring to me that I haven’t watched any Japanese SG matches yet. I might have to rectify that.

    • Eric Nguyen

      A handful of matches during Final Round Bats are all I’m aware of.

  • Snow Loss

    Totally a dead game guys. Totally.

    Congrats to the Lab Zero crew; hopefully the good news can keep rolling in.

  • Milton O’Bannon

    wow this is great news. very happy and proud to be a fan of Labzero

  • ReddChief78

    Skullgirls just keeps proving how great it is nesicaxlive this is big good news

  • dang!

    WHAT COULD THIS PORTEND

    • windsagio

      What did it portend for psychic force 2012?

      It is very good news, but keep a grip 😀

  • heatEXTEND

    GOOD SHIT

  • jetsfan92

    Did anyone else notice King Of Fighters XIII Climax? Was this already announced?

  • Zidiane

    Not a single negative Windsaigo comment. You know it’s a good day for Skullgirls.

    • windsagio

      I’m being nice :p

      And seriously, this is unmitigated good news. It’s not the crazy-insane-gamechanging good news that some people seem to think, but its definitely good news.

      • Zidiane

        We’ll have to see how it changes the game, if it does at all, but yeah, it’s definitely a good goal to have met.

        • windsagio

          I don’t think it’ll have much impact on the level of play, but will have a huge impact on how much respect the game gets.

          None of the other games that get NESiCA versions have shown huge revivals.

          Edit: If I may say it as an inveterate hater though, I can get why the level of respect thing could be important. The FGC overall is shockingly fickle and shallow 😀

  • Steven

    I wanna spell freaky girls in Japanese