Challenge Capcom Episode 14 – Super Street Fighter IV: Arcade Edition ver. 2012, Balance Suggestions for Balrog, Ryu, Ken and Sakura with Haunts and Combofiend

By on May 20, 2013 at 3:23 pm

Haunts sent over a brand new episode of Challenge Capcom today for those of you who missed out on the live broadcast or want to give it another watch. This installment sees the duo continuing their trek through ranked matches in Super Street Fighter IV: Arcade Edition ver. 2012, taking on NorCal’s LPN and other assorted challengers.

As with previous episodes, Combofiend also discusses some changes he would like to see made to various characters in the title’s future update, touching on Balrog, Ryu, Ken and Sakura.

Source: Capcom

  • Ian Kirk

    Lol I asked long to get on to take revenge for me

  • Hey_Sim

    That Shoryuken thumbnail is ridiculously epic.

  • juggernaut1981

    -1 on block for lp dash punch. So any character with an average or below focus will have less options to deal with that already brain dead move. He’s 5/5 vrs T Hawk and a reasonable 4/6 against Gief. Making that move more retarded to compensate for matches that aren’t broken, and changing all of his 6/4s to 7/3 is stupid. Even if you increase the block stun and recovery so that it evens out to -1 so that it’s easier to focus, you still have to commit more to focus which will get you blown up against any decent Rog.

    He’s fine just leave him the hell alone.

    And Ken is not Ryu so he doesn’t need his buttons to be as good as ryu, when you can whif punish a shoto cr mp with freakin kara grab. We have enough vortex characters in this game than to having to guess or eat unblockables every-time Ken lands a light. Thats a broken stupid part of the game that needs to be changed leave him the hell alone too.

    • I disagree Ken, has tools to be great, but he never seems to get close at tournaments in any version. There’s things about him that still dont’ make any sense. Slower sweep, walk speed, fierce srk priority etc…

      I think he could use slight tweaking to be more tourney viable.

      • juggernaut1981

        Ken does deserve to have a faster walk speed, I agree he’s always had the MO of the rush down, risk taking Shoto, and that well help him not get out footsied. But if so he needs to loose the kara grab, because that’s game breaking. And please don’t use that, he doesn’t win majors argument. The elite player’s win tournaments not characters, rest assure if their character selection choices were different, we’d see an entirely different tier list.