Ultimate Marvel vs. Capcom 3 – Wolverine Hitbox Guide by FingerCramp

By on February 6, 2013 at 12:30 pm

It’s been a while since FingerCramp posted one of their Ultimate Marvel vs. Capcom 3 hitbox guides, but now they are back with a new video covering Wolverine. The surly hero has a combination of hitboxes that are either bigger or smaller than you would expect. Any of his attacks that involve slashing tend to be pulled closer into his body than the animation would appear, while any attacks that don’t involve slashing tend to have hitboxes much bigger than his limb’s hurtbox.

Source: FingerCramp

Angelo M. D’Argenio A.K.A. MyLifeIsAnRPG got his start in the fighting game community as a young boy playing Street Fighter II in arcades down at the Jersey Shore. As president of Disorganization XIII, he travels the convention circuit presenting a variety of panels from discussions on gamer culture, to stick modding workshops, to fighting game comedy acts. He has a passion for looking at the fighting game community from an academic standpoint and has completed several studies on effective fighting game learning and the impact fighting games have on social circles. A six year veteran of the gaming industry, he also writes for Cheat Code Central and is a lead game designer for Ember Games. On Tuesdays, you can find him getting bodied by Chris G and getting mistaken for Seth Rogen at The Break.
  • J.D SRK

    finger who?
    all I know is Chris G isn’t there anymore, and the owner is shady

    • Dave Passmore JR

      If the video benefits you, be grateful. Whatever personal business accompanies the creator[s] of this video is exactly that; personal.

  • I wish this was for vanilla MvC3 so I could see Wolvie’s divekick hitbox covering the whole screen.