Street Fighter x Tekken ver. 2013 – First Legit 100-Hit Combo by Desk Street Fighter x Tekken ver. 2013 – First Legit 100-Hit Combo by Desk
Desk┬árecently uploaded a video of what he calls the first “legit 100 hit combo” in Street Fighter x Tekken ver. 2013. The combo in... Street Fighter x Tekken ver. 2013 – First Legit 100-Hit Combo by Desk

Desk┬árecently uploaded a video of what he calls the first “legit 100 hit combo” in Street Fighter x Tekken ver. 2013. The combo in this video features no glitches, no infinite loops, and no happy birthday scenarios. It obeys meter restrictions and could, theoretically at least, be used in a real match. The combo is done with Chun-Li and Dudley and requires a full bar and life that has hit the Pandora zone.

Desk’s notes on the combo can be found below.

No happy birthday, no infinites, no glitches. Just lots, and lots and lots of planning.

I always wondered if it’d be possible to have sfxt’s version of an infinite protection system kick-in in a regular, non scramble mode combo. All it took was Pandora to have slightly quicker activation and for it to last 2 seconds longer for a solution to the problem to present itself.

I wrote almost a full page of notes just on this one combo. I had to calculate the hits pre/post pandora way before I could actually do the combo (which took a ton of practice). For a while I was going to capture/post a 92 hit version because I was convinced no more hits could be squeezed out of this set-up. Thankfully with a bit more work it got up to 100. Potentially this could score 102 hits before pandora runs out but you can’t go over the 100 hit limit without cinematic supers.

Source: Desk