Ultimate Marvel vs. Capcom 3 – Superior Tech: True Guardbreaks

By on January 25, 2013 at 1:39 pm

Danke has just tipped us off to this brand new Ultimate Marvel vs. Capcom 3 video by Team Brown Town. It showcases an interesting piece of tech discovered by Phantasy and Rylander and expanded upon by Xero. Essentially, a low hit-stun move is used to force the opponent to block as they come in. Then, a DHC is used to tag into an anti-air command grab. Either the opponent takes the original hit and eats a full combo, or blocks and gets hit by the grab, but either way they can easily be killed as long as you have the meter.

The first video explores the theory behind this tech while the second shows an entire team being beaten by guardbreaks and TAC infinites.

Source: Team Brown Town, tip from Danke

Angelo M. D’Argenio A.K.A. MyLifeIsAnRPG got his start in the fighting game community as a young boy playing Street Fighter II in arcades down at the Jersey Shore. As president of Disorganization XIII, he travels the convention circuit presenting a variety of panels from discussions on gamer culture, to stick modding workshops, to fighting game comedy acts. He has a passion for looking at the fighting game community from an academic standpoint and has completed several studies on effective fighting game learning and the impact fighting games have on social circles. A six year veteran of the gaming industry, he also writes for Cheat Code Central and is a lead game designer for Ember Games. On Tuesdays, you can find him getting bodied by Chris G and getting mistaken for Seth Rogen at The Break.