Today, Iron Galaxy Studios sent out a press release that reveals them to be the mysterious publishers behind Divekick, the indie fighting title developed by our very own Keits and his One True Game Studios team. Their game made quite a splash at its UFGT8 debut and the subsequent location tests at CEO 2012 and EVO 2012, and now those of us who haven’t had a chance to try it out finally have a release window to look forward to. Iron Galaxy Studios has been responsible for some of the more recent fighting game updates, including Street Fighter III: 3rd Strike Online Edition, Marvel vs. Capcom Origins, and the upcoming Darkstalkers Resurrection bundle, so it’s good to see they are extending their reach into community-developed projects.
Divekick will be making its way to PlayStation 3, PlayStation Vita, and PC sometime during spring of this year, just in time for a side-tournament or possible inclusion as the eighth official game at EVO 2013. It will include online support courtesy of GGPO, a single-player campaign, and other undisclosed features.
The full press release has been posted below for your perusal.
DIVEKICK TO DEBUT IN SPRING 2013
Iron Galaxy Studios announces plans to release the one true fighting game on numerous platforms
CHICAGO – January 22, 2013 –Iron Galaxy Studios is teaming up with One True Game Studios to release Divekick, a unique fighting game available in spring 2013 for PlayStation®3 computer entertainment system, PlayStation®Vita handheld entertainment system and PC.
Initially developed as a parody of fighting games by Adam Heart, the Editor-in-Chief of Shoryuken.com, Divekick gained notoriety in the community for its surprising depth and lack of a control stick. Divekick’s two-button controls and precise timing soon made it a staple in competitions. Shortly after its debut to long lines at Ultimate Fighting Game Tournament 8 in May 2012, Heart wanted to bring the game to a wider audience and launched a Kickstarter campaign in June 2012 to finish its PC release. The campaign reached its funding goal in less than one month.
After seeing the success of Divekick’s Kickstarter campaign and the excitement generated at fighting game tournaments, Iron Galaxy fell in love with the game and offered their assistance and development expertise (Street Fighter III: Online Edition, Marvel Vs. Capcom: Origins, Darkstalkers Resurrection) to bring Divekick to a broader audience and help realize its full potential. The fully-funded Kickstarter was cancelled, and the new collaboration has resulted in the game being equipped with GGPO-powered online support, a fully-fledged single-player campaign, and many other features.
“Once I played Divekick, I knew I had to steal it from its creator and reap the benefits for myself,” said Dave Lang, President of Iron Galaxy Studios. “I look forward to seeing Divekick Cyber Athletes on cereal boxes in the near future.”
One True Games Studios is led by fighting game experts including Adam “Keits” Heart. “Divekick is good at two things: teaching some of the basics of fighting game to players of any skill, and ending friendships. I partnered with Iron Galaxy because I know they love these things as much as I do. They also gave me large burlap sacks filled with cash, which certainly didn’t hurt,” said Heart. “This game was made by the community, for the community, to completely tear apart the community.”
Iron Galaxy began as a small team of industry veterans working out of their basements in 2008, and has grown into a fifty person technology powerhouse with studios in Chicago and Orlando. With multiple titles shipped across all current console, PC, and mobile hardware, our clients and partners rely on Iron Galaxy’s expertise and track record to execute their most trusted brands.
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Source: Iron Galaxy Studios