NowGamer has a really insightful interview up with Seth Killian covering a wide range of fighting game topics. Seth first explains how he became involved with Playstation All-Stars Battle Royale and how the team’s hard-core fighting chops have influenced the design of the game.
I like [Drake's] play style. I like picking up the barrel and following it in for mayhem. I consider him the strong sort of mid-range character. I consider him kind of like, the Guile of All-Stars. Throw out the barrel, like a Sonic Boom, and you follow it in and you’ve got the low forward and you’ve got to know all the right ranges…
They go on to discuss some Evo related topics, as well as the future of fighting games in general.
[PSAS at] Evo will really be dependent on the players. If we can find the audience and the audience is there… because that’s the thing. There are great games every year that don’t make it to Evo. Whether it’s BlazBlue, which obviously everyone thinks is a great, really interesting core fighting game but sometimes doesn’t have the audience in the US or outside of Japan, that’s not able to hold up… doesn’t get to Evo. So obviously we need All-Stars to be popular in that way, to some degree. But I think in terms of gameplay, it absolutely deserves to be there. I’ll say that without question.
The full interview is well worth your time. Check it out here.