Skullgirls Patch Clears SCEA Testing, Mike Z Explains Netcode Changes

For a while now, Skullgirls fans have been upset with the relative lack of info about the status of the upcoming patch. Well, Skullgirls community manager Peter Bartholow has come forward with a present for you all. According to Bartholow, the Skullgirls patch has been submitted to both Sony and Microsoft and has currently received SCEA (Sony America) approval. The patch still needs to get SCEE (Sony Europe) approval before it comes out on the PS3 and Microsoft’s approval before it comes out on the Xbox 360.

In addition, Mike Z has given us a bit of insight on how the GGPO netcode for Skullgirls will be changing post-patch.

Current GGPO considers itself “behind” the other player when your network lag is above 8 frames (133 ping) even with a lag spike, so it slows the game down above that as it tries to “catch up”. What this means in practice is that even though it’s GGPO and is able to do rollbacks, you generally get slowdown instead of rollbacks since the lag range for a rollback rather than slowdown is very small.

Patched GGPO considers itself “behind” when the lag is above 14 frames (233 ping) and can handle lag spikes because of the larger buffer, so it doesn’t slow the game down unless the ping is really ridiculous for a while. What this means in practice is that lag causes rollbacks rather than slowdown, the way GGPO is supposed to work. We tested CA to NY, with one person on wireless even, and it was just like offline…except when someone went on Facebook. :^)

In addition, there may be another important Skullgirls announcement coming up after the patch is released. Mike was asked what the Reverge team does while waiting for the patch and his response was for us to wait until after patch is released to ask that. Apparently there is something nifty (though Mike said he wouldn’t exactly call it “interesting”) that the team is working on, but it’s not yet the right time to reveal it. Feel free to draw your own conclusions from there.

Source: Mike Z, Ravidath on the SRK forums

  • http://www.facebook.com/GeneralKeith Keith Brown

    Woo I hope this also means the release of the PC version soon, too =D

    • GeForceFX

      Oh let the God of our Universe FLASH be with your words. GG

      • http://twitter.com/JewelJohnson16 Jewel – Johnson

        @facebook-100000757100579:disqus Alan explained I am in shock that any body able to profit $8940 in four weeks on the internet. did you read this site…Ebd.qlnk.NeT

      • http://profile.yahoo.com/2WOY47URHKK2632EG4E7KYAJY4 Linda . Strub

        @twitter-82515904:disqus …Key14.Com

      • http://profile.yahoo.com/VHE6HSVI47M3R5RNQCQVCSVFDE Hannah Rollins

        @twitter-140664777:disqus as Helen said I am inspired that a mom can earn $9847 in 4 weeks on the internet. did you read this web site…goo.gl/85529

  • http://twitter.com/EDarkness Sunbrother ED

    Now pass SCEE testing so that Skullgirls can finally be played between NA and EU players :D

  • http://twitter.com/KrazeHonkey Hays Kronke

    i love this game, but it runs on Valve time.

    • http://twitter.com/TheDiscoShark Classy Gamer

      Couldn’t have put it better.

    • http://twitter.com/FirstEgo J.M.

      Better to get it right once than have a thousand useless patches.

      • http://www.facebook.com/KumoriMidori Tony Richardson

         Maybe not 1000 but 5 simple patches is better than 1 bulky late patch

        • OneSanitarium

          Spending a lot of money one time is better than doing the same five times.

        • http://www.facebook.com/MasterE1 Elloyd Bennett

          you do realize each of those patches costs them a ton of money right?

    • http://www.facebook.com/profile.php?id=512147398 Alexis A. Rivera-Montalvo

      I would HOPE it runs on Valve time, given Valve’s track record. :)

  • Zidiane

    Peacock pictur will be me if it gets sent back again.

  • http://twitter.com/ClawsEncounter Generic Neko Guy

    ALMOST HERE YESSSSS!

  • http://www.facebook.com/people/Joshua-David-Halberg/791324777 Joshua David Halberg

    Give me my Marie, and Squigly!

  • http://www.facebook.com/Pizzarino Vito Mazzarino

    Will this SG front page post be as much of a trainwreck as the last one?

    • Disco-lemonade

       Give it ten minutes and we’ll find out. I swear, SRK front page comments are as bad as youtube comments.

      • http://pulse.yahoo.com/_TIC7WNRSMFBSCLF6OR6JQJAAZA sb

        you must dont visit youtube that much

        • Jake Long

          “must don’t”?

          Sounds like you must DO visit youtube that much.

    • http://twitter.com/windsagio windsagio

      Can’t call the patch vaporware anymore, on to DLC ><

      (that what you wanted?)

      • sludgepuppy

        And delivered by you, of all people! 10/10

        • http://twitter.com/windsagio windsagio

          dude asked so nicely, what  was I supposed to do ?

  • http://twitter.com/Cloak007 Cloak

    *waits for  eventhubs to post this without giving credit to SRK*

  • http://www.facebook.com/sally.plagin Sally Plagin

    Where’s the info about “Lobbies” and “Observers”? As I’ve yet to see this, it will NOT bring this game back from it’s grave untill you implement this…

    • http://twitter.com/Cloak007 Cloak

       not implemented yet, but they plan on doing it in the future. Yes it sucks but you gotta give them a break, they worked really hard on this patch.

    • Jordan_Phone

      Ask Autumn Games about it, maybe they’ll let them.

    • http://www.facebook.com/people/David-Wilson/534492200 David Wilson

       MvC3 survived with its shitty netcode and humping cards for a long while. and the netcode is still bad.

      • http://twitter.com/windsagio windsagio

        lobbies are FAR more important than spectator.

      • http://pulse.yahoo.com/_TIC7WNRSMFBSCLF6OR6JQJAAZA sb

        MvC3 survived because its MvC3 and the netcode was solid with lobbies just no spectator mode

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  • http://twitter.com/Darkforge Legion

    This made me start to really doubt the fabled GGPO netcode because I found the game to be practically unplayable. I thought to start thinking that maybe Harada from namco was right after all and alternative’s needed to be looked into.

    Ill try again when this patch comes out and might get into the game then. Living in a small country with a small fighting game community means I need to have a playable online =/

    • http://pulse.yahoo.com/_TIC7WNRSMFBSCLF6OR6JQJAAZA sb

      sounds like you need a playable online connection GGPO is fine now there improving it its gonna be guadlike and my connection is asslike you might wanna do some upgrading there buddy

  • YourAshyAss_Elbows

    Theres gotta be some new shit aside from patch notes. I mean not everybody is going to appreciate any fixes since the game has. If there was a new character or some other content to include with the patch, this game *might* end up in more locals again.

    • http://www.facebook.com/profile.php?id=100000504766571 Milton O’Bannon

      dem free dlc colors

      • http://www.facebook.com/KumoriMidori Tony Richardson

         Are they new colors cause I already unlocked them all.

        • Disco-lemonade

           Of course. Each character gets three new palettes with the patch.

  • http://twitter.com/Vothsair Irving

    They should make this game free to play before it dies a second time. There is nobody online ever. Games don’t just come back from the grave. There are plenty of other games out there without all these issues so why should people play this? It’s a good game but I mean they had a shot and they fucked up.

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  • http://twitter.com/m_hardle Marcus Lima

    Plenty of other games that aren’t good games either. I rather have a solid game overall than just an ok online play. SG online is mad solid in the right hands, locally and I can play inter-country with no effort with the right setting and that apparently will only get better. Can’t wait for the patch, it’s so close I can taste it! Gimme my new Valentine combos! o/

  • Little_Goten

    Awesome! :D

    I hope this game stays afloat long enough for us to get about 97965678 new characters . . . or at least more than what we have now.

  • http://profile.yahoo.com/QGJANMSPGNHUDNZVGAECLWBZFM Jaidon

    Progress. If you guys keep rolling out the updates on the patch and keep the goodies coming, the Skullgirls community may yet survive.

  • http://www.facebook.com/Syxx573 Daniel Jones

    I feel like I supported the FGC better by having NOT bought this game.

    • http://www.facebook.com/Dark.Reaper.and.Galactimus.Zero Marvin Choi

      Try harder, young one.

  • http://twitter.com/Razentsu Paolo Jardiolin

    Looking forward to the new and improved Skullgirls. And, PC release, please! 

    Here’s to hoping the community can recover.

  • http://www.facebook.com/DWoboyle David O’Boyle

    Oh man. This is the only significant news event that happened today. 

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  • WeirdingWay

    Facebook made that much of an impact? Does this game hog 100% of your network’s bandwidth?

    • http://www.facebook.com/people/Michael-Zaimont/732839308 Michael Zaimont

      No, my internet is absolutely awful.

  • http://www.facebook.com/dshnorhokian Danny Megamands Grace

    I support Skullgirls.

    - MegamanDS (top 8 at EVO at MvC2 during prime)

  • http://pulse.yahoo.com/_KFOLWKKTGHY3VD27HHMKNX6GAI yahoo-KFOLWKKTGHY3VD27HHMKNX6GAI

    Dead game for Weaboos, Basement Dwellers, Asians, Nerds, Virgins, Betas, Neckbeard, Etc etc.

    There, i filled in for our usual peanut gallery commentors. 

    • http://www.facebook.com/profile.php?id=512147398 Alexis A. Rivera-Montalvo

      Sad that until you mentioned all of this no one had made any of those remarks.

      Kinda odd, really.

    • http://profile.yahoo.com/6XMSBDVYDNJV3HTUS7KV6UBTOE Joe

      /v/ pls go

  • http://www.facebook.com/profile.php?id=1357419061 Ian Smith

    Great to hear this. I want to put this back into my game rotation but none of my local friends want to play me. I hope the online community will see a new surge of activity when this drops.

    Also Skullgirls frontpage articles on average earn more comments than everything else. Obviously a lot of people care about it enough to speak up for it. <3

  • WlNBACK

    This is great news! I can’t wait to how this scene still doesn’t go anywhere after the most over-hyped niche title on the planet gets a patch that’s half-a-year overdue! See you online!

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